I didnt want to do reclears after P12s because there was no ultimates for 6.5, and only did because my static wanted toso tell me, do you still run savage on your main after you did all your weekly lockouts ? if the answer is no then you know what i meant and everyone know you won't answer yes. ppl tend to forgot the RPG part in MMORPG, the only way to progress in a rpg is tied to power progression (and in FFXIV it's tied to gear only, because substats are boring but that's another matter)
I really dont understand people that want gear if they're not doing ultimates
Last edited by CaedemSanguis; 01-31-2025 at 02:19 AM.
again why does it matter to you that ppl don't do ultimates (which again reward close to nothing) ? personnally i don't care what ppl are doing in the game, to each their own. but i can totally understand that ppl want more flexible way to gear up when it's the only way to make your character stronger.
I guess we just have different PoVagain why does it matter to you that ppl don't do ultimates (which again reward close to nothing) ? personnally i don't care what ppl are doing in the game, to each their own. but i can totally understand that ppl want more flexible way to gear up when it's the only way to make your character stronger.
I dont understand why people want gear to do expert 10s faster, and to me the problem is not in the "gearing speed" but how "rewarding" a loot feels
i guess so, but we can agree to disagree with each other don't worry, i can understand your PoV but you can agree that i'm right by saying it's all tied to a global game design flaw.
in a perfect world tome and lockout shouldn't be a thing and power progression should totally be tied to players interacting with the content itself. like dungeon giving you a gear to tackle another content that gives you better rewards to tackle another content...and so on, and raid would looks like more dalriada/BA/CLL than glorified trials. but we both know it won't happen.
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