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  1. #1
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,003
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Considering the on-demand, 2-charges, AOE nature of Toxikon (as well as the reactive Toxikon II), +20% damage taken in a 5y radius is absolutely brutal. Damage amplification can escalate very quickly when combined with certain limit breaks or even regular attacks.
    Thank you for your feedback!
    That was what I was worried about so it's good to get some perspective on that.
    I had an idea for a more toned down version where only Toxicon II gives a 20% increased damage debuff on the primary target and the secondary targets hit by the AoE get the old 10%, mirroring the 8k/4k damage profile. Not sure if this would still be too much though.

    Quote Originally Posted by Reinhardt_Azureheim View Post
    If Sage were to be buffed, other things may be better than to increase the Toxikon amplifier. Adjustments to Pneuma's recast, an additional action that allows for more AOE support (perhaps the new Philosophia at a short duration) and some adjustments on the damage values could work. Also Psyche's damage lock-in still takes quite some time for the damage it does.
    I agree with those ideas. Especially something like Philosophia could really help and Psyche getting a faster animation would do so much already. I like that you can hold it for more deliberate use but it takes so long to play out that it's easy to react to.
    What would you suggest in terms of Pneuma's recast timer?
    I also think that sage's LB could benefit from some more polish but on the spot I don't know what would be a good way to go about it.
    (0)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Loggos View Post
    Thank you for your feedback!
    That was what I was worried about so it's good to get some perspective on that.
    I had an idea for a more toned down version where only Toxicon II gives a 20% increased damage debuff on the primary target and the secondary targets hit by the AoE get the old 10%, mirroring the 8k/4k damage profile. Not sure if this would still be too much though.



    I agree with those ideas. Especially something like Philosophia could really help and Psyche getting a faster animation would do so much already. I like that you can hold it for more deliberate use but it takes so long to play out that it's easy to react to.
    What would you suggest in terms of Pneuma's recast timer?
    I also think that sage's LB could benefit from some more polish but on the spot I don't know what would be a good way to go about it.
    1.) The presence of a 20% vulnerability up, regardless of how it is achieved, is incredibly painful because that would amplify damage to essentially having a 6th player (5 x 20%) when bursting. The increased damage on Toxikon II is enough if you ask me, considering how well you can maintain the debuff between Toxikon and Toxikon II.

    2.) I'd be conservative and try 24-25s on the recast for Pneuma in a world without Philosophia and go from there, after all it isn't just a shielding tool but also a 12000 AOE damage laser. The Limit Break itself is arguably quite strong given point-hold situations, so if you buffed this (in recast at least) it would make triple healer compositions (Pure Healer + SCH SGE) morbidly difficult to deal with and defeat the point of tanks.
    (1)
    Last edited by Reinhardt_Azureheim; 02-01-2025 at 01:35 AM. Reason: I say "essentially" a bit too often lol

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