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  1. #1
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,019
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Aravell View Post
    I think it's possible that their thought process is:

    People use big hits under buff alignment > Big hits belong under buffs > Why not put a big hit as a follow-up to buffs?
    If that’s the case, then the overwrite-able (de)buffs should be the last one they’d consider. This is how I came to a conclusion that they never consider anything that’s not 8-man savage/ult when they make these sort of decisions.

    Aside from questionable pick, my other problem with these new follow-ups is the fact they are pressed so little amount of times or condensed to one specific type of period in a fight.
    (1)

  2. #2
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    746
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    If that’s the case, then the overwrite-able (de)buffs should be the last one they’d consider. This is how I came to a conclusion that they never consider anything that’s not 8-man savage/ult when they make these sort of decisions.

    Aside from questionable pick, my other problem with these new follow-ups is the fact they are pressed so little amount of times or condensed to one specific type of period in a fight.
    And let's nkt forget that in the 7.0 patch note explanation, they added " to increase attack variation, we added the lvl 92 big hits." That itself is an issue with it since especially glare 4 is the only one thatsan gcd while the others are ogcds and psyche only has a 1 minute cd.
    (1)