Quote Originally Posted by Kohashi View Post
4.) I personally don't mind the 2-minute burst window. I always thought combat was the weakest point of FF14, however, it makes sense if you tie it together with everything else in-game and the awful code behind it.
The combat and different UI elements honestly gave me the impression of an Arcade-like version of WoW. From the cast bar countdown, damage/heal bar indicators, timers on duties and field ops, to even when you have that blinking "INTERRUPTED!" UI. The combat itself is based off of Yoshida and his team playing WoW Cata and referencing off of that, yet given their own spin on it with combo followups. As expansion after expansion came into planning along with the subsequent trying to deal with button bloat, the tweaking and removing of abilities started into that descent of losing job identity; and adjusting things towards the 2 minute meta because of the players that asked for it proliferated that degrading of job identity. Does anyone remember before SHB when tanks used to have a DPS stance and a Tank stance?

So the question becomes should CS3 piss off the high end and other players that want that 2 minute meta or keep it?