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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    7,109
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ArtaVallian View Post
    I've heard the hard casts in Ifrit phase may not even do enough damage to warrant using them, due to how much cast time they have. A friend of mine who does Ultimates says he's seen several SMNs in his groups just use the hard cast ruin (Ruin 3?) instead because it gives more damage for the time investment. I really want them to fix that, if nothing else, because knowing that, the skill feels useless to me, now.
    Whoever told you ifrit’s hardcasts are a DPS loss has literally no idea what they are talking about

    The only “kernel of truth” in that statement is that in its launch state in EW ifrit had a lower PPS (potency per second) than titan who is easier to execute due to being all instants so they buffed ifrit but even before that buff ifrit was always a gain over ruin 3.

    The only time you shouldn’t be using primal abilities over ruin 1/2/3 is a wonky level range in the 50’s and 60’s where garuda’s aspected ruin 2’s are a loss over just casting ruin 2
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Whoever told you ifrit’s hardcasts are a DPS loss has literally no idea what they are talking about

    The only “kernel of truth” in that statement is that in its launch state in EW ifrit had a lower PPS (potency per second) than titan who is easier to execute due to being all instants so they buffed ifrit but even before that buff ifrit was always a gain over ruin 3.

    The only time you shouldn’t be using primal abilities over ruin 1/2/3 is a wonky level range in the 50’s and 60’s where garuda’s aspected ruin 2’s are a loss over just casting ruin 2
    It depends on the level. At level 70, hard casting ruin 3 offers more pps than ruby, emerald and topaz ruin 3.
    This friend was probably doing UCOB.
    (0)

  3. #3
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ggwppino View Post
    It depends on the level. At level 70, hard casting ruin 3 offers more pps than ruby, emerald and topaz ruin 3.
    This friend was probably doing UCOB.
    Even then its not true, at 70 PPS Ifrit is a gain, Titan is neutral, Garu is a loss
    (1)

  4. #4
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Even then its not true, at 70 PPS Ifrit is a gain, Titan is neutral, Garu is a loss



    Am I missing something?
    in EW, R3 was 310p, so you was almost right, but with DT they buffed it.
    (0)
    Last edited by Ggwppino; 01-31-2025 at 03:43 AM.

  5. #5
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ggwppino View Post



    Am I missing something?
    in EW, R3 was 310p, so you was almost right, but with DT they buffed it.
    Ye you miss the part where the increase to 360 comes from a Lv.94 Perk which you dont have at Lv. 70, the Jobguide shows the final Potencys with all Perks etc at 70 it should do iirc around 300, 84 increased it to 310 and 94 to 360
    (0)
    Last edited by AvoSturmfaust; 01-31-2025 at 05:15 AM.

  6. #6
    Player
    Ggwppino's Avatar
    Join Date
    Feb 2022
    Posts
    340
    Character
    Ggwppino Yarappoi
    World
    Louisoix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Ye you miss the part where the increase to 360 comes from a Lv.94 Perk which you dont have at Lv. 70, the Jobguide shows the final Potencys with all Perks etc at 70 it should do iirc around 300, 84 increased it to 310 and 94 to 360
    fair enough, mb
    (1)

  7. #7
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    690
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    day 225, SMN clan got defeated by picto nation due to there damage. Red Mage nation is getting more more utilty than us and they exceed on dmg without the rng. Are we become the jack of all trade master of none? Or our job is so bad right now they cannot fit caster spot like we used too? No, it must be a skill issue.. not a dev issue.
    (1)