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  1. #1
    Player
    Wasselin's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Wasselin Kainz
    World
    Faerie
    Main Class
    White Mage Lv 100
    I want to refer you to this line in my original post.

    Quote Originally Posted by Wasselin View Post
    But instead of developing her ideas further, the writers reduced her to a foolish character meant to be ridiculed—turning her passion for freedom into a joke. It comes across as mockery of anyone who seeks to challenge societal oppression.
    Personally, I'm not interested in debating Apyaahi's moral character.

    In what you quoted I concede I am a bit unclear. My statement was not meant to be confined to just the Dawntrail role quests.

    It feels like there's been a shift in how the Warrior of Light is written, moving away from being a hero or adventurer. Perhaps the writers are trying to be more "lighthearted" or "comedic," but in doing so, they seem to be stripping away the nuance they once explored.

    They used to delve into themes like class consciousness, but recently, they appear to be steering away from that. For example, the Turali Travel Agency quests tasks us with setting up a tourism industry. However, these quests are written in a way that seems to erase or naively dismiss the harms tourism can inflict on local cultures and communities. Many recent quest lines have this entrepreneurial angle, where we are using our might or our fame to assist NPCs with selling things to the supposed benefit of all. This is what I mean when I refer to the Warrior of Light being transformed into a mercenary.

    They are written in such a way so that there aren't any victims but only due to the writers choosing not to explore the consequences or writing solutions that to me, seem hopelessly naive. For example in the MSQ in Shaaloani
    we help the railroad expand and deal with native people and environmental concerns that played out a lot differently in the real-world analogue they are drawing heavy inspiration from.
    (4)

  2. #2
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,204
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Well more than once we’ve begrudgingly acted in the syndicates interests in order to maintain the peace in uldah and we’ve also done the same in kugane
    We completely supported the Sultana's efforts at reformation until she was "assassinated" and we were forced into exile as a scapegoat. In compensation at the end of it though, Lolorito donated all of Teledji's and half of his own wealth to the Sultana to aid in her social policies.

    Which Kugane situation are you referring to? The one where we stop a corrupt, rich merchant from overthrowing the government or the one where we stop a guy trying to destroy everything and return Hingashi to the period of warlords and constant fighting?

    Quote Originally Posted by Supersnow845 View Post
    There is also instances like with the kobolds that the limsan’s are 100% in the wrong but we represent limsa’s interests more than the kobolds in the name of future peace despite the kobolds being the ones wronged in the situation
    The problem here is that Limsa Lominsa is already here and has been for hundreds of years. The only solution that would 100% work for the Kobolds is the complete removal of the city-state, but since that's off the table they need to come to a compromise.



    Quote Originally Posted by Wasselin View Post
    It feels like there's been a shift in how the Warrior of Light is written, moving away from being a hero or adventurer. Perhaps the writers are trying to be more "lighthearted" or "comedic," but in doing so, they seem to be stripping away the nuance they once explored.

    They used to delve into themes like class consciousness, but recently, they appear to be steering away from that. For example, the Turali Travel Agency quests tasks us with setting up a tourism industry. However, these quests are written in a way that seems to erase or naively dismiss the harms tourism can inflict on local cultures and communities. Many recent quest lines have this entrepreneurial angle, where we are using our might or our fame to assist NPCs with selling things to the supposed benefit of all. This is what I mean when I refer to the Warrior of Light being transformed into a mercenary.

    They are written in such a way so that there aren't any victims but only due to the writers choosing not to explore the consequences or writing solutions that to me, seem hopelessly naive. For example in the MSQ in Shaaloani
    we help the railroad expand and deal with native people and environmental concerns that played out a lot differently in the real-world analogue they are drawing heavy inspiration from.
    Adventurers are mercenaries though. The very first dialogue option you have in the entire game can even double down on your intentions on power, glory, or wealth. We only get involved in heroics after the Ascians personally try to kill us and after they're through, the very first thing we do is get a map to go plunder a dungeon.

    I also don't understand what's wrong about being able to play a game where tourism industry is created where the tourists actually are made to care about the lands they're visiting or where technological progress uplifts people instead of uprooting them. As for the latter, that was already covered in the BLU quests which involve a similar region on the same continent so I don't believe there was a benefit of treading the same ground twice. Games don't necessarily NEED to be plagued with the same problems the real world has or be used to tell a message and it wouldn't be right if it's coming from a company in a different country and far removed from those issues.

    Apyaahi's ideal ideals are not new and we institute complete societal change and alleviate oppression in Ishgard, Doma, Bozja (and by extension of defeating the IVth, Dalmasca), Ala Mhigo, and the whole continent of Ilsabard. But y'all are laser-focused on one single character in a silly storyline who was a joke to begin with.
    (5)