Or maybe it's because they also abandon most of attractions to rot away while relatively regular providing updates to just 2 of them. First being usual dungeons, trials and raids, things for casuals. Second being extremes, savages and ultimates for hardcore audience.
I did both of them. What other rides I supposed to take at this point? Gold Saucer with recent addition of Blunderville after....how many years? Oh, also with voice-acting to mahjong. It's so stale it's actually kinda impressive. In a bad sort of way. And it can be the perfect place to not only test new animations and expressions, like they do with Manderville quest-line, but also just add new mini-games for people. Hell, just bring mini-games from inn's toy box and chess with checkers and it's already would be better, never mind updates to chocobo racing or lord of verminion.
And you might say "why they would bother with it if not many players interact with it in the first place", to which I would reply "people don't interact with it precisely because Square Enix don't put enough effort in it." PVP also was pretty much dead before relatively recent updates to it.
FF14 described as a theme park, yes. And if you're a new player, you have lot of things to do. But even in this case, most "rides" you can take will not change anymore. And new ones take painfully long to come out. Why we don't have new exploration zone from the start of the expansion is beyond me.
I do enjoy extremes and savages. But I already cleared current tier, for example. Cleared it a good while ago. What other rides I supposed to take in this case? We need more content, both casual and hardcore. And something in the middle, because why the hell not.


Reply With Quote








