Elden ring isnt hard game. Savages also not hard.
Elden Ring potentially more fun than Savages. /thread
Elden ring isnt hard game. Savages also not hard.
Elden Ring potentially more fun than Savages. /thread
Yeah but what makes it fun?
ER is punishing way more than savage
yeah it feels wasting of time I agree, but why is it harder to go savage "mentally", than going to ER bosses.stopped doing savage after shadowbringers launch for one good reason : i just felt like i was wasting my time in it, yeah i had fun doing coils/alexander/omega, but that fun came from the ppl i was doing the content with not the content itself. if you add to this that i didn't felt the rewards were worth it then i stopped caring (and anyway unsynch destroyed that part of me who love a challenge in a video game because it destroyed the point of trying hard).
imo ffxiv does a really bad job character/power progression wise and the game design/gear treadmill doesn't help.
Multiplayer is a factor but the game is less punishing than ER you can have raise not only single target but also as a limit break.One is a single player game.
The other is a multiplayer game, where even if you are really good at it, the other 7 might not be. The pulls you do perfectly on, there are 7 people who also need to do it perfectly, which significantly reduces the chances of getting through it.
Last edited by BabyYoda; 01-11-2025 at 08:03 PM.
What does this mean
If you mess up in Savage you're dead, and possibly killed your entire team as well
If you mess up in Elden Ring you go "damn" and then sip your bootleg Estus flask and keep fighting. This is also ignoring that you can make builds in ER which physically cannot lose. A goldfish killed the final DLC boss
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