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  1. #1
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Infindox View Post

    The mode would then be even more dead lol. What pvp needs is a better rewards system that they update more frequently. Adding things to buy with wolf marks/the crystal currency is a start. (Instead of shoving those weapons into maps, but I've complained about that more then once on these fourms lol.)
    Completely agree we need something to buy with trophy crystals and wolf marks. The problem is that if you make those items exclusive to PvP, Frontline in particular gets populated by people who don't really want to be there and "play" accordingly, as is happening now.

    This creates a situation in which people who are only there for the rewards are pissed off because they claim it takes too long to get the rewards in a game mode they don't like, while those of us who do want to be there get irritated by low-quality matches and people riding round in circles not actually PvPing.

    On Aether at least I believe we have enough PvP enthusiasts to keep both FL and CC running without bribing the FOMO crowd to queue in. Cross-DC DF would extend this to all servers.
    (1)

  2. #2
    Player
    yesnt's Avatar
    Join Date
    Oct 2024
    Posts
    325
    Character
    Giddy Moonshine
    World
    Sophia
    Main Class
    Bard Lv 55
    Quote Originally Posted by Mawlzy View Post
    Completely agree we need something to buy with trophy crystals and wolf marks. The problem is that if you make those items exclusive to PvP, Frontline in particular gets populated by people who don't really want to be there and "play" accordingly, as is happening now.
    This can be solved by rewarding good PVP performance with significantly more marks and crystals. [And no rewards for people who do not meet a bare minimum in at least one way (dmg/healing/assists/kills)]. This will make people want to improve, because why care if you could just get carried in Frontline? Also, let us sell the PVP items on MB so that people who hate PVP can buy it there instead of clogging the mode with underperformance. Make it farming content for those who enjoy PVP.
    (3)

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by yesnt View Post
    This can be solved by rewarding good PVP performance with significantly more marks and crystals. [And no rewards for people who do not meet a bare minimum in at least one way (dmg/healing/assists/kills)]. This will make people want to improve, because why care if you could just get carried in Frontline? Also, let us sell the PVP items on MB so that people who hate PVP can buy it there instead of clogging the mode with underperformance. Make it farming content for those who enjoy PVP.
    I'd rather move it in the opposite direction and greatly reduce rewards for those who don't perform well. I'd also like to see people (outside of PvP newbies) who consistently massively underperform to pick up PvP bans of increasing length. Yes DCs happen, but in FL you'll see people who have multiple deaths who have not restored any health. They just move often enough to avoid the auto-kick.
    (1)

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