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  1. #1
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    681
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by hydralus View Post
    Which is funny because SE has failed in most of their attempts to monetize mobile games.

    Also D&DOnline introduced pay to win when it moved to a free to play model and it's kept it going for over a decade.
    Who?

    well, there are MMOs that are following a pay-to-win model that are still around but not very successful or with a healthy player base. Some of them actually have a lot of potential if they re-design some of the cash grabs.

    SE's failure to monetize well: I didn't play any of their mobile games, so I cannot really say much about it. Gacha will fade out soon especially since some countries already started putting restrictions and laws to regulate some of the predatory tactics they use with 0 shame.
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  2. #2
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,236
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Kohashi View Post
    Who?

    well, there are MMOs that are following a pay-to-win model that are still around but not very successful or with a healthy player base. Some of them actually have a lot of potential if they re-design some of the cash grabs.
    D&DOnline is an old MMORPG which was one of my favorites for many years. Sadly, it had to redesign because it was dying from the subscription model due to a lack of interest and going pay to win has been keeping it alive, much like what happened with Champions Online which is also a game that was subscription-based but incorporated free to play/pay to win elements so they could keep going. Are they massively successful? Obviously not, but they've yet to die out.
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