here: https://forum.square-enix.com/ffxiv/...=1#post6647178
Added emphasis by me. What happened to never having not cleared from lack of dps?That's not mistakes, those are dps stats I'm just a trash gnb player. This is the case everywhere I play it. I is not my main class and i only play it to get easier ques
Dps =/= mecanic execution
Again I firmly disagree here that low dps is griefing because I have never not cleared from dps and the game isn't trying to enforce I do this much dps to enter the raid. I am not not "being avoided" u need to explain where u got that from. I also do not believe that failing mecanics is "griefing" because then everyone who ever makes mistakes in life is griefing everyone else and this is not how life works. I don't care that it's ur sub ur not entitled to belittle and bully people because of your perceived entitlement to a certain experience in pug content
I've heard complaints from healers on controller to struggle healing non-party members, a friend of mine also uses controller and thinks the hand mechanic is janky.
For me I think the teleporter is really awful on Legacy controls, I don't mind the hand but ugh...
I think the swap is unnecessary...some damage is abit too overstated (imo) from the eye lasers...
But all in all I doubt it'll be nerfed. I can't imagine this fight being for ilv710 because even ilv725 really hurts
Last edited by Rueby; 01-04-2025 at 05:53 AM.
Eyestrain thread - https://forum.square-enix.com/ffxiv/threads/501914-Dawntrail-Graphics-Update-Eye-Strain
i had an awesome group today. ten kills in a row without a single wipe. it was a blast
like nine of these kille were during bonustime though and i have to say the bonus sucks. everytime just two chests. thats it.
the materia bonus was an average of one per kill (sometimes 0. are you kidding me?) .... wow...
Yeah it's a bit of a separate issue but I can agree that "boss in a room" has gotten a bit old. We used to have trash in 8-man raid content too but players complained (I think) and now it's gone.
It's pretty hard to have an immersive experience of storming a large area like pretty much all of the alliance raids when there's no trash or journey to the boss. But there's a few issues with trash in this game in general:
- Trash mobs in themselves have just been "round up and AoE down". I can't speak for current expacs but at least in Classic WoW, the trash was as hard and in same cases harder than the boss and even somewhat had a solution for the next point...
The game has no reward system that would be appropriate to put on trash mobs. There's no crafting materials they could put in a Chaotic raid and not piss people off who don't wanna do it. There's no gear to really gain as that's on the boss and the overly simplified stat system leaves for almost no variation in gearing. And it's pretty obvious that cosmetics are also not liked in Chaotic raid.
Whenever I try to farm this content, I end up waiting for the PF to be refilled instead of - well clearing the content.
It's really bummer, some people sneak into farm parties without 100% confidence or enough experience. The c4u parties are nice, but they truly are ruining PF experience. It's unbearable at some point, people leave instantly.
Helps to build a little community you trust. But I've seen to many farm groups deteriorating into bickering or sm1 making small but sadly critical mistakes ( it's the nature of this games fight design that one person destroys the raid) which then results in half leaving and everyone blacklisting eachother. This content blew up ppl blacklisting each other for just asking to adjust or making little mistakes.Whenever I try to farm this content, I end up waiting for the PF to be refilled instead of - well clearing the content.
It's really bummer, some people sneak into farm parties without 100% confidence or enough experience. The c4u parties are nice, but they truly are ruining PF experience. It's unbearable at some point, people leave instantly.
Idk who is at fault, the community or the game... or both?
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