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  1. #11
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    923
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    The fight has just been released. There's no perfect strats when it comes to positions, and most people are not going to optimize buff windows and timings, which can hurt a job like PCT who enjoys buffing and getting buffed. Plus several 2-minute windows fall at inconvenient times and require thought as to their use.

    Judging the performance of some jobs right now is early, imho, but we do see some non-buffing jobs do better precisely because they're unaffected by arena positions and strats.
    (2)

  2. #12
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,498
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Like honesty what? Like how did you make about 4 conflicting points in one sentence
    Yeah well, I can explain things to you, but I can't understand them for you.

    So let's simplify in an attempt:
    Were Warriors maybe not too strong in PvE raids because in PvP it wasn't a problem? Yes or no?
    (3)

  3. #13
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,925
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Carighan View Post
    Yeah well, I can explain things to you, but I can't understand them for you.

    So let's simplify in an attempt:
    Were Warriors maybe not too strong in PvE raids because in PvP it wasn't a problem? Yes or no?
    That’s not the statement you made. You specifically said “PCT was overpowered in chaotic” but “the content design hid it” and even if it didn’t hide it it’s pointless having overpowered jobs in CAR. So which is it? Is it overpowered? If so how is it overpowered considering it’s below all 6 melees and BLM

    That has literally nothing to do with PCT still being overpowered in FRU because PCT is categorically not overpowered in Chaotic no matter which way you attempt to manipulate the data

    Is it still too powerful in FRU- yes
    Does this have anything to do with it decidedly not overpowered in chaotic- no
    (1)
    Last edited by Supersnow845; 12-30-2024 at 04:43 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #14
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,498
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Were Warriors maybe not too strong in PvE raids because in PvP it wasn't a problem? Yes or no?

    (I'm trying to poke you at that Pictomancer is overpowered, the job. It doesn't matter where you place them. Their overpoweredness shows in a different way and to a different degree, but they're OP all the same, because it's the job itself that is, not the content around it)
    (0)

  5. #15
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,925
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Carighan View Post
    Were Warriors maybe not too strong in PvE raids because in PvP it wasn't a problem? Yes or no?

    (I'm trying to poke you at that Pictomancer is overpowered, the job. It doesn't matter where you place them. Their overpoweredness shows in a different way and to a different degree, but they're OP all the same, because it's the job itself that is, not the content around it)
    If you want to say it’s overpowered in x content then say it’s overpowered in x content, saying WAR doesn’t “feel overpowered” in PVE because it’s not overpowered in PVP is a nothing statement because in essence you are saying nothing at all.

    PCT IS overpowered in FRU, PCT ISNT overpowered in CAR, hell PCT is one nerf away from near unviable in CAR given how close it is to RDM and SMN

    a job doesn’t just become overpowered at everything because it’s overpowered at one thing. There is literally zero aspects of CAR PCT excels at

    If you want to say “I’m tired because they still haven’t nerfed PCT in FRU” then just say that, this weird “the jobs nebulous existence is overpowered so it’s overpowered by default in content we have evidence it’s not” adds nothing to the argument
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #16
    Player
    Aysin's Avatar
    Join Date
    Nov 2014
    Posts
    62
    Character
    Kary Carmine
    World
    Ravana
    Main Class
    Thaumaturge Lv 100
    I'd argue PCT is still as OP in CAR but it doesn't show because the amount of variables it has, that deter any type of optimization for synergy-based class to shine as much as they normally do. You can argue that CAR design is a weak point to PCT, because it is sort of true since I don't see almost anyone holding buffs for the damage amp phase of the raid, but classes like BLM who naturally align a buff window thanks to 2nd leylines into the amp window skews the result. All this because as people mentioned, there is no need to try so hard, the fight is entirely a mechanic check.

    I guarantee if you have an alliance raid that agreed to send the real opener 30 seconds into the fight, right when the damage amp window is applied to the boss you will see PCT creep its way back to near the top, in fact you slightly see this when you sort by max in the statistics. Someone else previously mentioned that the raid hides PCTs power better than savage and FRU does, and I'd have to agree. I don't want balance around the 24man though so I'd rather we ignore these results, and just let it be a chaotic mechanic check because this is far more fun.
    (1)

  7. #17
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,274
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    Unless yall want jobs to practically be glamour I think they've got to balance them around some content and end up with some imbalances in others. So should it be Savage raids, Chaotic, or Ultimates? I think it should be Savage
    (3)

  8. #18
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,925
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aysin View Post
    I'd argue PCT is still as OP in CAR but it doesn't show because the amount of variables it has, that deter any type of optimization for synergy-based class to shine as much as they normally do. You can argue that CAR design is a weak point to PCT, because it is sort of true since I don't see almost anyone holding buffs for the damage amp phase of the raid, but classes like BLM who naturally align a buff window thanks to 2nd leylines into the amp window skews the result. All this because as people mentioned, there is no need to try so hard, the fight is entirely a mechanic check.

    I guarantee if you have an alliance raid that agreed to send the real opener 30 seconds into the fight, right when the damage amp window is applied to the boss you will see PCT creep its way back to near the top, in fact you slightly see this when you sort by max in the statistics. Someone else previously mentioned that the raid hides PCTs power better than savage and FRU does, and I'd have to agree. I don't want balance around the 24man though so I'd rather we ignore these results, and just let it be a chaotic mechanic check because this is far more fun.
    How else are you meant to de-emphasise a massive burster than forcibly misalign the burst window

    Like is BLM actually OP but FRU “hides” it because it emphasises the burst window?
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #19
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,191
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    Unless y'all want jobs to practically be glamour I think they've got to balance them around some content and end up with some imbalances in others.
    Fair enough. But one might also ask why an Ultimate, of all the difficulty levels, features so much "stand around doing nothing" time. Why, in this one case, does the job get all the blame and not the content design, or some mix of the two? Neither exists in a vacuum.
    (0)

  10. #20
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    Fair enough. But one might also ask why an Ultimate, of all the difficulty levels, features so much "stand around doing nothing" time. Why, in this one case, does the job get all the blame and not the content design, or some mix of the two? Neither exists in a vacuum.
    Ultimate is the content that affects the least amount of people. Job inbalances might affect the experience but given we only get like 1-2 every 3 or so years, it’s hardly that big of a deal in the grand scheme of things. Picto could be busted in this ultimate and the next one and that wouldn’t really matter all that much. The main issue I have is if they tune the fights around picto’s design as opposed to altering some aspects of the picto or the other jobs to be similar to picto. If we’re adjusting fights to suit individual classes, we’ve gone too far.
    (0)

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