Quote Originally Posted by Supersnow845 View Post
A game expects you to get progressively better at its mechanics as you go through. It’s why the end is harder than the beginning

For some reason 14 is exempt from this. 14’s endgame is easier than ARR

If you aren’t allowed to make mistakes and wipe you will never get better
A well-designed game expects you to use a growing kit and handle more mechanics. The failure of 14 is partly that it expects players to get faster, despite the fact that APM and reaction time are not things that one can appreciably improve. In fact they tend to decline with age.