Quote Originally Posted by ShadowyZero View Post
i hate it when people try to force difficulty on things not meant to be so dang difficult it makes your fingers bleed and require 100% of your attention because thats not ok for the general audience here.
STORYMODE is for casuals who wont adapt to skill levels or pay attention to things 100% of the time but yes there needs to be more elements of surprise and things need to be tuned to the level of the player not by how skilled they are or how quickly they can adapt thats a sure fire way to piss off your entire playerbase and make them quit cold turkey in favor of something they can digest easier
A game expects you to get progressively better at its mechanics as you go through. It’s why the end is harder than the beginning

For some reason 14 is exempt from this. 14’s endgame is easier than ARR

If you aren’t allowed to make mistakes and wipe you will never get better