Have you played Pictomancer in a savage or higher fight? Because saying Summoner is arguably harder to play is ridiculous.
Also, your numbers of instant casts are off for BLM. After the despair change, a BLM doing top damage has around 60% of its rotation made up of instant casts. Meanwhile, a PCT has around 35% of its rotation made up of instant cast.
Whilst PCT's rotation is free form rather than rigid, it still has some things that it has to do every minute. It's main movement tools in the hammer skills and comet are also needed for its burst, meaning you don't want to use those whenever you please if you're still trying to optimize your DPS output. And if you go into your 2min burst without having spent 12s casting 2 creature motifs, 1 hammer motif and 1 starry sky motif and 1 Comet, your burst is gonna be severely neutered. You bring up RDM being confined to only 1 combo for movement purposes, but it's the same thing with the hammer skills on PCT. Since it has a 1min CD and you need to use one in your burst, you usually only have 1 hammer you can use purely for movement. Also, the reason why PCT's Starry Sky is larger than Ley Lines is because 1) PCT doesn't have 3s CD "teleport me to Ley Lines button 2) cannot move their Starry Sky like BLM can and 3) Doesn't only get a SpSpd boost from its stationary buff, it needs to be inside those lines for its 5 palette GCD to avoid losing out on Rainbow Drip.
Also, while it has gotten more rigid, BLM is still pretty free flowing and the 7.1 changes even reintroduced non standard lines. And I'd argue that RDM also doesn't really have a fixed rotation. Outside of burst, you're just trying to build gauge, avoid drifting Fleche/Contre Sixte and use Acceleration to not lose a Grand Impact, which while it has some constraint, is not a rigid rotation like most melee have.
And outside of the Star Prism heal, which is extremely constrained in its timing and use, and the ability to spread its shield, which does nothing for its own survivability, PCT doesn't have more options than BLM. While PCT has Smudge, BLM can use Aetherial manip/between the lines, and Mana ward is a stronger shield than Tempera Coat.
So saying that PCT "overflows" with on-demand instant cast is laughable when it's genuinely the caster with the least amount of them, as well as pretending it's uniquely free and flexible.
Don't get me wrong, I'm not trying to say PCT is the hardest job in the game, but acting like it's a free job that doesn't have to work for its damage output is an extreme exaggeration.



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