You can run whatever job you like in old content.
It's fair to make the point that job balance shouldn't make any difference to the casual playerbase. But it still does, in this game, like every other one. Progression means looking up to what better players are doing and emulating their gameplay. Behaviors and attitudes at higher levels of play invariably filter down to lower levels. And that in turn impacts player satisfaction.
That's also the reason, presumably, why they hired a job balance team. Otherwise, just move them off into designing mogstation glamours so that they can generate more profits off those PCT 'vibes'. We'll see how long that strategy lasts.


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