

I am all for anything that increases PLD enmity....I had what I thought to be a great buff idea for paladin in which the paladin temporarily buffs the damage output of the party (+15-25% damage output increase) and absorbs a partial amount of emity (~8%) from each party member for the buff's duration; However, no one has commented on the idea under the Paladin thread... I thought it would be a great way to combat warriors unnaturally high damage output without the need to reduce war's damage, while also increasing PLD's desireability in parties.
lol ok, your right, I dont know how to tank on PLD.... Realy? I mean you question PLDs survivablity over WAR's and you say the I dont know how to tank on PLD? if your getting your ass handed to you on PLD and I clearly am not, then obviously it is not I who dosent know how to tank on PLD my friend.





Teach me how.lol OK, your right, I don't know how to tank on PLD.... Really? I mean you question PLDs survivability over WAR's and you say the I don't know how to tank on PLD? If your getting your ass handed to you on PLD and I clearly am not, then obviously it is not I who doesn't know how to tank on PLD my friend.
If somone is doing all that they know to do to build hate and is still having issues with keeping hate (assuming they know how to keep hate with PLD) then another viable source of hate build while everything else is on cool down is an AOE cure on pt members who have less the full hp.. or was that too hard to understand? sure you could use like twice the mp and cure one person and yourself or use less , build same if not more enmity on an aoe cure helping multiples in your party.....

If anyone likes the idea of giving PLD such a buff, please like and comment on my thread under PLD thread "Providing Paladin with indirect group damage modifer." Any constructive comments would be welcomed.
I'd really like this idea to blossom ^^
you said PLD survivability is unmatched, and I disagree with that, WAR just tank fine, they got high HP, second wind and bloodbath... seriously, what PLD def gonna do on Ifrit fight? you already know almost all Ifrit attacks is elemental based right?lol ok, your right, I dont know how to tank on PLD.... Realy? I mean you question PLDs survivablity over WAR's and you say the I dont know how to tank on PLD? if your getting your ass handed to you on PLD and I clearly am not, then obviously it is not I who dosent know how to tank on PLD my friend.
ok let me ask you, how many WHM did you bring when you tank as PLD in ifrit?
Aion Zwei - Masamune
Gramul, if you were at all serious, I would be more then happy to tell you how I tank on PLD but , since people like to troll people who do not belive PLD is broken and can actually do extrordinarly well on PLD, I can only assume your not serious. If I am wrong , plz let me know. Im not an elitest soo I have no problem in helping someone who honestly wants it.

That's a pretty cool idea and definately would be a great asset to party play and ensuring PLD as main tank.I had what I thought to be a great buff idea for paladin in which the paladin temporarily buffs the damage output of the party (+15-25% damage output increase) and absorbs a partial amount of emity (~8%) from each party member for the buff's duration; However, no one has commented on the idea under the Paladin thread... I thought it would be a great way to combat warriors unnaturally high damage output without the need to reduce war's damage, while also increasing PLD's desireability in parties.
My only issues would be:
A) This would ensure that WAR would not be tanking, defeating it's hybrid purpose. Cause I'd choose this skill over a WAR anyday. (Generally because off block buffs and HP increase due to PLD.)
B) Somehow feels like a warrior skill effect, rather than a Paladin. However, this is just from how I could picture it.
Definately a great idea though.
and also... how come thm/blm get hit by vulcan burst???
Aion Zwei - Masamune
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