Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast
Results 61 to 70 of 78
  1. #61
    Player

    Join Date
    Oct 2011
    Posts
    78
    You apologists were around when this game was in closed beta, and then there were people like Azury who made strong cases for all of the clear problems that were present.

    You were all ignored, of course. Guess what? Game was almost killed outright.

    They somewhat learned their lesson, began listening to people. Working around certain things. It is much, much better to let your grievances be known than to apologize for SE making terrible mistakes constantly. You will not get brownie points, Bayohne will not fashion you a hat made out of cheese sandwiches +1, and you will not even get a personalized "thank you for being so understanding".

    You know what happens if you complain and point out flaws? Things get fixed and changed.

    This Garuda contest is ruined. They will probably never do something like this again. You know, honestly, Garuda and everything associated with it has just been a giant mess. Lackluster melee weapons, 40 token exchange rate, broken contest...

    Not to mention the odd things like the class-only armors, using complicated recipes that we're supposed to be staying away from. This whole patch just feels like a step back, honestly.
    (0)

  2. #62
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Azurymber View Post
    I don't try to find the negative in everything they do.
    They just make a -LOT- of mistakes. And rather than fix them, they make them over and over and over and over and over again.

    a year ago when i said the game would end up with a server merge everyone flamed it and said i'm too negative and it would never happen. It did.

    I'm a -realist-.
    And realistically almost no other MMOs have nearly as many problems as FFXIV does, especially with patch releases.
    If SE can't pull things together 2.0 will fail worse than FFXIV did. and then it will probably be the end of the game.

    I don't want that since i love the game. so i point out problems instead of being a fanboy and pretending everything is perfect.
    If you were a realist, you wouldn't be making these kind of useless complaint threads because you would know that these things happen and expect them. There is a difference between being a realist and just being excessively negative.

    And who are you kidding? All MMOs have these kinds of problems.

  3. #63
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Wynn View Post
    And who are you kidding? All MMOs have these kinds of problems.
    All other MMOs are perfect and never have issues
    this only happens in1 4 didnt you know?

  4. #64
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    リチャードの偉大な力にひれ伏す...
    (0)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  5. #65
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Wynn View Post
    If you were a realist, you wouldn't be making these kind of useless complaint threads because you would know that these things happen and expect them. There is a difference between being a realist and just being excessively negative.

    And who are you kidding? All MMOs have these kinds of problems.
    I played SWTOR and it had almost no patching or glitch issues for the first few months. It had pvp and balance issues but compared to FFXIV it was incredibly smooth and very few people had -serious- issues with the game.

    FFXI never had the horrible issues this game had. Yes sometimes patches went over, but the game was almost never completely broken because of a patch.

    Domo, Hello kitty online, Crystal Saga, Perfect World and hundreds of other free MMOs rarely ever have serious issues with patches (mainly because if they did, people would go to a better game)

    SE has the luxury of a fan base who will play regardless of how much the game sucks, allowing them to ignore customer service and make countless mistakes. But if they continue to do it, ffxiv will never be profitable (as they saw with the original launch). Sadly SE like many japanese companies (sony, toyota, etc) are outdated when it comes to the level of customer service people in the "western world" expect. And they are losing a lot of money because of it.
    (0)
    Mew!

  6. #66
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Azurymber View Post
    I played SWTOR and it had almost no patching or glitch issues for the first few months. It had pvp and balance issues but compared to FFXIV it was incredibly smooth and very few people had -serious- issues with the game.

    FFXI never had the horrible issues this game had. Yes sometimes patches went over, but the game was almost never completely broken because of a patch.

    Domo, Hello kitty online, Crystal Saga, Perfect World and hundreds of other free MMOs rarely ever have serious issues with patches (mainly because if they did, people would go to a better game)

    SE has the luxury of a fan base who will play regardless of how much the game sucks, allowing them to ignore customer service and make countless mistakes. But if they continue to do it, ffxiv will never be profitable (as they saw with the original launch). Sadly SE like many japanese companies (sony, toyota, etc) are outdated when it comes to the level of customer service people in the "western world" expect. And they are losing a lot of money because of it.
    Soon after SWTORs most recent patch was released they had to bring down the game again for almost an entire day because a bunch of stuff just disappeared in game as if it never existed. It even forced some people to have to completely uninstall the game and reinstall just to get it to work again. This happened on a Friday night in U.S. prime time. And these issues continued on for days after. That kinda sounds familiar doesn't it?

    http://www.swtor.com/community/showthread.php?p=3904949

    There are also tons of doomsayers over in those boards too with threads like "Can EA/Bioware save this game?" I bet they all consider themselves realists though.

    Oh and P.S. guys, if you ever feel like XIVs community is terribad, just go for a stroll in the SWTOR forums. It is like WoW players invaded en masse.

  7. #67
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Azurymber View Post
    FFXI never had the horrible issues this game had. Yes sometimes patches went over, but the game was almost never completely broken because of a patch.

    Ohhh I disagree, FFXI had quite a fair share of launch problems as well. The big differences are WE in the NA community didn't get to see them because FFXI was released in Japan a good year ahead of us, and with FFXIV WE expected Tanaka to avoid alot of the mistakes that he made with FFXIV, based on his development experience from FFXI. Now poor Yoshi had this mess shoved in his lap and was told to fix it, and were back in a beta testing phase of a game nearly two years old that's literally being redesigned from the ground up and your expecting things to go off without a hitch?
    (3)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  8. #68
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Azurymber View Post
    it has nothing to do with when the patch is released, it has to do with the servers being up for 2 hours and then going down.
    If they don't count the 2 hours than a party who has completed the pre-reqs prior maintenence coming back up might defeat it in an hour. The fight will be tallied as an hour but in reality it took them 3 hours.
    Unless a brand new group logs in and somehow does it all from scratch in less time than the servers initially were up for. Then it would still be fair.

    Quote Originally Posted by Azurymber View Post
    If they do count the 2 hours then instead of 40 parties being ready to try the fight, due to the 5 hours only 10 parties might still have the 8 ppl with pre-reqs done. Thus the average time to complete garuda would increase.
    Unless one of those ten remaining parties was going to be the winning party out of the original 40 parties anyway. Then having a bunch of parties disband while the servers are down would actually make no difference. OR Unless none of those original 40 parties had the chops to take Garuda down before eventually calling it a night anyway, because it's not required that the world first occurs in the first 24 hours of attempts.

    There's no right or wrong decision that SE can make here. Both potential options have unpredictable variables that allow them to be spun as both fair and unfair. In the end, it all boils down to one of two things:

    (1) Does the coin they flip in the office land on heads or tails?

    (2) More likely, does SE think we should have accounted for the (practically guaranteed) possibility of maintenance? It would make sense to assume that they do. If we read between the lines, it could be argued that they subtly told us to factor in potential maintenance. After all, there was surely maintenance before Ifrit and/or Moogles, yet this was not subtracted from the times that they gave us for those kills in the contest description.

    My bet's on them saying, "You shoulda seen some downtime coming and factored it in to your guess."
    (1)
    Last edited by Raymeo; 04-26-2012 at 04:50 PM.

  9. #69
    Community Rep Gildrein's Avatar
    Join Date
    Feb 2011
    Posts
    2,414
    Greetings, fellow adventurers of Eorzea!

    We are aware of your concerns where how much will this emergency maintenance going to affect the slaying of the primal Garuda (hard mode).

    It has been decided that the maintenance hour will not be counted as part of the actual times and minutes it took to defeat Garuda. Please see here for more details.

    Hope that this will clear up your concerns and please look forward to the announcement on the winning results.
    (34)
    Gildrein - Community Team

  10. #70
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    I think that a lot of LSs have already tried Garuda (Hard) before maintenance, they might plan up for strategy now already. So I think maint time actually should just count in.
    (1)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast