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  1. #51
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Yeah to take the discussion back out of crazy town.

    1) any crafters/gathers mind changing from making consumable arrows to non-consumable arrows?

    and

    2) any actual gameplay concerns related to archer and bard about this?
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  2. #52
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    Wow you guys are on the same server I'm surprised no one is duking it out ballista style. Coglin I'm not attacking you but I see Archer is listed as your main class in these posts you wouldn't like to see unlimited arrows? I sure as hell know I'd love to see them. Arrows might not seem pricy at first but it adds up quick I went through about 3k arrows in the last 2 days. I don't even buy arrows from the market wards I gather the materials and ask linkshell members to make them for me. I spend about 10k on materials and get about 3 stacks of arrows versus spending 50-60k on a single stack of arrows. With how easy it is to produce such a huge amount of arrows don't you think arrows should at least be a lot cheaper? Even if arrows are the highest consumable items in the game they're also by far the easiest to make. Would DoH and DoL's lives really suddenly come to an end over 1 branch 1 feather and 1 ingot?
    (0)

  3. #53
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by ArkNova View Post
    Coglin, I see Archer is listed as your main class in these posts you wouldn't like to see unlimited arrows?

    Would DoH and DoL's lives really suddenly come to an end over 1 branch 1 feather and 1 ingot?

    I spend about 10k on materials and get about 3 stacks of arrows versus spending 50-60k on a single stack of arrows. With how easy it is to produce such a huge amount of arrows don't you think arrows should at least be a lot cheaper?
    Yes, I focus my play on bard. As far as your question about unlimited arrows, from a strictly 100% archer only perspective, I might say perhaps. I also have both DoM, put a little time in some of the other DoW lately, maxed at least one DoH/L and working on some others. Having said that, it seems pretty selfish to me to assume to make changes that would effect 5+ classes just for the sake of my main.

    They would also make balance adjustments to the damage. The devs have stated that the only reason archers are permited to have ranged damage and be on par with the other classes. It been made very evident that if we had no consumable arrows, due to the safety of our ability to be ranged, our damage would be required to be balanced down. So to more specifically ancer yourfirst quesion another way. No, as an archer and a bard, I prefere not to see my damage lowered for the sake of losing the need for consumable arrows.

    2 posters don't even give an opinion, all they do is troll and attack me for mine. I can see no justification to make adjustments that would effect 7 classes for the sake of 4 players convienence. I say 4, because if you read the thread, thats total amount of various posters who specifically said they are fro this, and thats a pretty small sample to make game changes for.

    As for your 3rd question about arrows being so easy to produce, and my opinion of there price because of it. No, I think they should be more expencive, they are dirt cheap on my server. Not to mention, if everyone keeps pointing "how easy arrows are to produce" as you so specifically said, than its seems to me its a bit against your point to see everyone using that arguement. If there so easy to make, why doesn't everyone just stop complaining and make them?

    You sure made the question itself pretty biased. I saw no one claiming that DoL or DoH lives "would come to an end". What I do think, is that they will be uneccissarily negatively effected. I see no reason to uneccessarily effect 2 DoL, and 4 DoH, and have my main classes damage quit possible, significantly reduced, all for the sake of the 4 people here asking for it.
    Thats right, 53 post here, go back and read them, only 4 different posters mention that they are in support of this idea.
    (0)
    Last edited by Coglin; 04-26-2012 at 10:47 PM.

  4. #54
    Player
    ArkNova's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    504
    Character
    Chizumi Mooncleave
    World
    Excalibur
    Main Class
    Gladiator Lv 100
    Arguing over this wont get anywhere so I'm out of here. Coglin your way too defensive for me to talk to have fun with your debate. As for me? I plan on leveling carpenter and botanist and I think I'll sell my arrows dirt cheap. Why? Cause I can.
    (0)

  5. #55
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by ArkNova View Post
    Arguing over this wont get anywhere so I'm out of here. Coglin your way too defensive for me to talk to have fun with your debate. As for me? I plan on leveling carpenter and botanist and I think I'll sell my arrows dirt cheap. Why? Cause I can.
    Huh? You asked 3 question specifically to me and I answered them. I am not being defencive in the least. If your going to ask question then get upset if I answer them, then either you should have kept your questions to yourself, or not besodefenciveand sensative yourself.

    I mean seriously. What kind of person specifically ask another person question, then gets all hatefully sensative because they were answered.
    (0)

  6. #56
    Player

    Join Date
    Apr 2012
    Posts
    34
    Newbie here making his input. I can honestly say I would like to see unlimited arrows for no other reason than I don't really see many other games using consumable ones. I'll use Guild Wars as an example. Rangers don't need to buy arrows there, they just need a bow. If you decide you want to play another class and make a new character, you don't see any of them needing to purchase consumables ever and they are just as fun as playing a Ranger. If you move from Guild Wars to FFXIV (or XI for that matter), you will probably be turned off by the fact that your favorite archetype is basically a money sink all the time. It simply isn't fair if you look at it from the respective points of playing other DoW classes. On the other side of the spectrum World of Warcraft does have consumable ammos for ranged weapons, however classes that use them also have melee weapons to deal with threats if they run out at an inopportune moment. FFXIV Archers simply do not have that, they get to punch their enemies which does considerably less damage than an arrow.

    So for the tl;dr version: I like the idea of unlimited arrows, but if that won't happen give archers a melee weapon to help deal with the inevitable moment when those arrows run out.
    (3)

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