Yeah but if they do have a shared visual theme it’s way harder to tell at a glance what’s there (see sge’s sea of blue and purple vs the superior sch (not that you should really be using the icons to see what you’re doing at higher difficulties))



			
			
				Yeah but if they do have a shared visual theme it’s way harder to tell at a glance what’s there (see sge’s sea of blue and purple vs the superior sch (not that you should really be using the icons to see what you’re doing at higher difficulties))


			
			
				Oh haha, I should have been more specific. I meant per ability type. Like in some MMOs I've played, certain elements of icons were consistent to denote aspects of that ability, like weird claw marks in the corner (or sometimes as part of the artwork) for a multi-target self-prioritizing attack and so on.
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