

Pick a choice :
Do you prefere to
play a MMO focused on casual content with a bit of content for midcore and hardcore which have million of players?
Or
Play a MMO focused on hardcore content with a very low population and close to end of service?
Because this is, right now, the state of the MMO Scene.
I know, and this pisses me off to no end, something needs to change because the creative level of MMOs is taking a nosedive.


What creative level?
MMO is a dead genre, nobody want to take the risk to dev new AAA MMO anymore.
When you look at the top 5 most played MMO, they are all at least 10 years old, and the majority of MMO launched in the past decade are either dead or in a sorry state.
Dev prefere invest into Mobile, and especially Gacha Game. They cost far far less to dev and make waaaaayyyyy more money than any MMO (FFXIV and wow included)


What creative level?
MMO is a dead genre, nobody want to take the risk to dev new AAA MMO anymore.
When you look at the top 5 most played MMO, they are all at least 10 years old, and the majority of MMO launched in the past decade are either dead or in a sorry state.
Dev prefere invest into Mobile, and especially Gacha Game. They cost far far less to dev and make waaaaayyyyy more money than any MMO (FFXIV and wow included)
Maybe its probably for the best if MMOs did just go away, if its all just a failed experiment of a genre I see no point in even continuing it.
Its heyday was in the 2000s, it probably should had stayed there.


MMOs are the highest risk/reward thing you can do in gaming. Huge startup and running costs, but you're basically printing Valve levels of free money if you can hook players and get them to stay and pay those sub fees. FFXIV basically eclipses everything else SE makes in terms of gross profit.What creative level?
MMO is a dead genre, nobody want to take the risk to dev new AAA MMO anymore.
When you look at the top 5 most played MMO, they are all at least 10 years old, and the majority of MMO launched in the past decade are either dead or in a sorry state.
Dev prefere invest into Mobile, and especially Gacha Game. They cost far far less to dev and make waaaaayyyyy more money than any MMO (FFXIV and wow included)
Unfortunately, the only people to take this risk in the modern day are just in it for that massive payday. New World, Lost Ark, FO76(?), the legions of Gacha garbage... As a result, their games come out as soulless slop, and they die hard and fast.
There's a reason why the only popular MMOs these days came out 10, 20 years ago--those were the golden ages of gaming innovation, with there being tons of cases of random nobodies in garages turning passion into millions of dollars.
Nowadays, there's no passion. Just the dollars.
Theoretically, someone could probably make a new MMO nowadays with the same philosophy. But the world and economy is different. It'd be a Herculean task.
It was not a failed experiment, it lasted strong over 20 years and still rakes in millions of dollars for the lucky few.
I yearn for the day passion returns to MMO development. I'd drop everything and subscribe to them in a heartbeat.
...
No, not EVE Online. I like having hours of my life spent not starting at a screen.
Last edited by NegativeS; 12-08-2024 at 02:02 PM.
My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist
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