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  1. #1
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    251
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100

    Can we nerf or remove reflect mechanics in PvP? Leave it in PvE.

    I know you don't play your own game Square Penix, so I'm going to leave this here incase you accidentally try to make some meaningful changes.

    Nerf reflects, why does SAM, GNB and BLM have reflect for. They already do absurd damage. It's a PvE mechanic that should stay in PvE or not be a main source of DPS because of how badly it is scaled and calculated.

    Why does WHM burst for 20k in am AoE. Healers should not be doing the damage they are doing.

    Nerf crowd control radius or make them single target. How does RDM still have a eggplant sized silence and ogcd stun.

    Make this mode fun and not tedious. It's 2024 and you're pretending communication is an issue like it's 1969.

    Anyway, I am expecting you to balance things from the two casual matches you had on Twitch yesterday but I figured. I'd shout at the void a little.
    (7)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Hey Bureda, long time no see (sorta), don't mind me, just giving my opinion on the reflects. So for a start, I think reflects are alright to keep as they serve as a decent deterrent and punishment tool, but numbers gotta be crunched.
    • GNB - I can 100% see this getting nerfed, either in duration (10s -> 6-8s) or/and amount (4000 -> 3000), latter especially because it can be enhanced with No Mercy (from Dash). Old reflect could be justified sort of (pre 7.1) because a lot of damage was locked behind DPS Junction - which we no longer have with the allrounder design.
    • BLM - It's only 3000 per hit and if used it means they couldn't get to use Wreath of Fire, which is a significant opportunity cost.
    • SAM - On one hand, it's a relatively short duration of 4s and has a fairly known and noticable activation sound. On another, it buffs itself with subsequent hits from 6000 to 7200 and also buffs other attacks from SAM. New hitreg changes also allow much more reactive usage of Hissatsu: Chiten so this is definitely a bit much - I think it either needs to lose its self-buffing from Kuzushi, or needs to have the reflect value reduced to like 4000-4500 per hit.
    (3)

  3. #3
    Player
    Volfe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    61
    Character
    Volfian De'lobo
    World
    Hyperion
    Main Class
    Reaper Lv 100
    BLM's ice wreath is fine, it already sorta hinders their damage and burst potential. Besides without it they're a free target to bully without much counterplay on their part.
    (1)

  4. #4
    Player
    Amvin's Avatar
    Join Date
    Apr 2022
    Posts
    32
    Character
    Vinleas Vesh
    World
    Halicarnassus
    Main Class
    Warrior Lv 100
    I agree with Volfe, mostly because I can't recall having killed anyone with my ice wreath as BLM yet. And even with it up I feel pretty squishy. Can't talk about the other jobs since I don't really play those in PvP.
    (0)

  5. #5
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    251
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Hey Bureda, long time no see (sorta), don't mind me, just giving my opinion on the reflects. So for a start, I think reflects are alright to keep as they serve as a decent deterrent and punishment tool, but numbers gotta be crunched.
    • GNB - I can 100% see this getting nerfed, either in duration (10s -> 6-8s) or/and amount (4000 -> 3000), latter especially because it can be enhanced with No Mercy (from Dash). Old reflect could be justified sort of (pre 7.1) because a lot of damage was locked behind DPS Junction - which we no longer have with the allrounder design.
    • BLM - It's only 3000 per hit and if used it means they couldn't get to use Wreath of Fire, which is a significant opportunity cost.
    • SAM - On one hand, it's a relatively short duration of 4s and has a fairly known and noticable activation sound. On another, it buffs itself with subsequent hits from 6000 to 7200 and also buffs other attacks from SAM. New hitreg changes also allow much more reactive usage of Hissatsu: Chiten so this is definitely a bit much - I think it either needs to lose its self-buffing from Kuzushi, or needs to have the reflect value reduced to like 4000-4500 per hit.
    You can literally only use reflect with any of those jobs and you're going to see 300k + damage in like a 4 to 7 minute game. Feel free to muck about in casuals if you want to test it out.

    It's not an opportunity loss for BLM because their new kit is a duellist kit. If someone has aggro on you, you're dishing out free damage whilst having the option to heal for like 30k if you get pressured by 2 or more or continue attacking from range key targets. BLM mains can't get behind a job unless is super oppressive. It already is pre 7.1 MNK on wheels.

    Reflect is non-reactive and it's free damage. On paper it may sound good but the truth is with how much aoe and how much stuff flies around, you're going to catch strays, so it ends up less about punishing those unaware because you have to take the L even when you're careful.
    (0)

  6. #6
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    530
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Samurai does NOT have a reflect ability in pve. Third Eye is the closest you can get as far as having an exact defensive skill is concerned. However, they don't have a reflective skill at all. Leave the samurais alone. They're fine as is....wait, when did Chiten get buff? It's not needed. 6k per hit?

    I-I'm going back to my corner. I can't. Throw that back to 4k, or nerf it to 3. 6 is overkill.
    (0)

  7. #7
    Player
    Bureda's Avatar
    Join Date
    Jan 2022
    Posts
    251
    Character
    Bureda Ghodhand
    World
    Phoenix
    Main Class
    Rogue Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    Samurai does NOT have a reflect ability in pve. Third Eye is the closest you can get as far as having an exact defensive skill is concerned. However, they don't have a reflective skill at all. Leave the samurais alone. They're fine as is....wait, when did Chiten get buff? It's not needed. 6k per hit?

    I-I'm going back to my corner. I can't. Throw that back to 4k, or nerf it to 3. 6 is overkill.
    The way you process information is very unique. So, is reflect okay or not okay? I'm getting mixed signals.
    (3)

  8. #8
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bureda View Post
    You can literally only use reflect with any of those jobs and you're going to see 300k + damage in like a 4 to 7 minute game. Feel free to muck about in casuals if you want to test it out.

    It's not an opportunity loss for BLM because their new kit is a duellist kit. If someone has aggro on you, you're dishing out free damage whilst having the option to heal for like 30k if you get pressured by 2 or more or continue attacking from range key targets. BLM mains can't get behind a job unless is super oppressive. It already is pre 7.1 MNK on wheels.

    Reflect is non-reactive and it's free damage. On paper it may sound good but the truth is with how much aoe and how much stuff flies around, you're going to catch strays, so it ends up less about punishing those unaware because you have to take the L even when you're careful.
    I agree with you that the numbers that reflect can provide are solid, but I argue in casual its a bit inflated, so I am not going to base my opinion on that, but instead an environment where players will actually reasonably stop after 2-3 hits if not before and switch targets. Regarding AOE cleaves, it's a sour apple we gotta deal with I suppose.

    As for "it's not an opportunity loss for BLM", I'm sorry what? Unless you were in Umbral Ice to begin with, you need to interrupt your Fire casting by going Blizzard I (4500) to activate it (unless you have stacks for Freeze), at which you have to either decide to go Paradox -> High Blizzard II (6000 -> 9000) or Fire I -> Paradox -> High Fire II (6000 -> 6000 -> 12000) to get back going, assuming no usage of Xenoglossy / Burst. Getting Xeno heals also means dropping 1/3 of the damage, so you start hitting like a wet noodle if you didn't press Wreath of Ice in time to get good value out of it, if you get it and they don't hard swap.

    Sure, BLM is now a fair bit tankier and has options to defend themselves, but there is absolutely trade-off and Wreath of Fire is nothing to scoff at. Wreath of Ice reflect is fine.
    (3)

  9. #9
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    937
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Reflect effects also bug out the healing aspect of Sacred Claim (Imperator in DT, Confiteor in EW) and hasn't been fixed since Endwalker. I don't mind that reflects exist, but they have not ironed out all interactions with it super well.
    (2)
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  10. #10
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,996
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I... do not know what to make of it, but reflects sure have gone sky high due to the potency buffs they got, and the amount of AoE cleaves 7.1 introduced.
    (0)

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