
the only time ur really nuking as whm is moogle phase 1 and the first 25% of ifrit other than that ur pretty much healing and aero is so weak anyway who cares about +40 wind

umm...wrong
if your whm cant nuke + heal at the same time, you suck. whms using stone on coincounter/miser is a huge buff to blms dps and like chard said aerora does nice dmg to coincounter, +40 wind potency only enhances that and the +enfeebling makes the magic eva down from stone and the bleed from aero stick more often

I toss out a stone and shiz too but I want a wep that focuses on my strengths like every other jobs has not my side job. Enmity - and healing pot / hp mp are more useful to whm than a lil extra dmg or enfeebling is. that is the point im getting at whm is getting screwed on the weps while the other jobs boost there strengths.umm...wrong
if your whm cant nuke + heal at the same time, you suck. whms using stone on coincounter/miser is a huge buff to blms dps and like chard said aerora does nice dmg to coincounter, +40 wind potency only enhances that and the +enfeebling makes the magic eva down from stone and the bleed from aero stick more often


We already have Healing Potency+40 staff for healers out there that sits on their 3k MP most of the time. both WHM and CNJ have DD capabilities, none of their nukes are weak, jsut because you aren't gear for it, doesn't mean its weak.I toss out a stone and shiz too but I want a wep that focuses on my strengths like every other jobs has not my side job. Enmity - and healing pot / hp mp are more useful to whm than a lil extra dmg or enfeebling is. that is the point im getting at whm is getting screwed on the weps while the other jobs boost there strengths.

Compared to blm cnj/whm nukes are weak. and if your going into a group raid or fight then you shouldnt be going in as cnj/whm to do main dmg over a blm/thm. whm cnj at the end of the day is there to heal and the +40 healing staff while good for healing looks like crap.. just be nice to have a cool looking wep with main stats that affect our healing side not our dmging side. i would gladly sacrafice a lil enfeeb magic and 40 wind dmg to be a better healer especially since in the long run my dmg will not out-weigh that of a real dd. and if any cnj or whm ever out dmgs any other dd class then those dd's blew the big donkey ****.




Yep, Whm certainly does do a little DD when we have idle/start of fight/throw a heavy on that b*tch time... but the thing is our main weapon is always the healing staff because let's face it we are there to heal.umm...wrong
if your whm cant nuke + heal at the same time, you suck. whms using stone on coincounter/miser is a huge buff to blms dps and like chard said aerora does nice dmg to coincounter, +40 wind potency only enhances that and the +enfeebling makes the magic eva down from stone and the bleed from aero stick more often
And since I can't change my weapon in battle ... the new garuda weapon is not very effective. I already had a +wind one handed weapon for when I solo ...


imo you're better of melding vit onto a jade crook or something to boost enhancing skill than using the healing staff. regen really is "that damn good."




Regen is my lovely friend whom I visit often, But I have a vit+18 ring etc to help her out. I like to bomb people with a 1600 cure because some of these mobs hit like a truck, and that ugly ass staff is the best single item healing pot we have, so i will utilize it![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


