Quote Originally Posted by JokoCGN View Post
Sure, u're right. But I prefer to see things from a more objective viewpoint than a personal one. Since it's an overall graphics update.
Maybe some peeps feeling "my character's gone, welp", other feeling improvement with it.
But still, u need to see it as a whole.
You say to see it as a whole, but you're not seeing that game art is still art, which has a lot of subjectivity involved.

If I was to open up Unreal Engine or Unity Engine, go to an asset marketplace and slap together a level with a mishmash of high quality models and materials, sure my game would be objectively superior graphically, but artistically it would be a mess of mismatched assets.

The graphics update brought in some nice features, but the change in how we perceive our characters ultimately makes a lot of those nice features matter less when the end result is artistically not what was expected. The natural expressions of some characters have changed, and that alone can trick us into seeing them as separate characters (or as a look-alike, not the same character regardless). Having more bones in facial expressions doesn't matter if the expressions look uncanny. Higher resolution textures doesn't matter if some details were "smoothed over" like with the female Roegaedyn eyebrows. Having realistic eye shines doesn't matter if my character looks dead inside.

Meanwhile a game like Wind Waker from the early 2000s can still look good because it uses its limited graphical capabilities to create a visually appealing style. Some may not like that style, but that's ultimately the subjectivity at play here; there are people that hate more realistic styles in games and some that hate overly cartoony styles. People have preferences and so just because something is graphically superior, doesn't make it an improvement.