The delay on everything makes everything awful and unclear, a gigantic mess overall. Before 7.1 it was actually easier to know why we got oneshot, and how it happened. It was no less lethal at that level of play, especially with top rankers on both sides, but you still had a delay in damage resolution, except cc and calculations were done at snapshot, leaving a window of clarity in between.

I haven't had the time to try out Zantetsuken post change, but does it still snapshot the kuzushi calculation at activation, or does it wait for the skill animation to do it? A lot of LBs have been screwed over by the animation delay changes. Else... I don't know, perhaps you're hitting a target with shields without having noticed, although at this rank I'd assume you know about that already.

One thing I've also noticed at top crystal level is that they don't take games seriously at times. They just run around like monkeys in gold league, except they do play better but it still quickly turns into groups of people chasing one single target all around the map. It's nothing new though, was the same previously too. However, ranked still rewards skill with enough gap, else you wouldn't have all the usual top ranker culprits up there at all times and being the first ones to reach it as well.