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  1. #101
    Player
    kiotsukete's Avatar
    Join Date
    Feb 2014
    Posts
    91
    Character
    Kio Tsukete
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VeyaAkemi View Post
    You couldn't pay me to play through ARR again...
    “Are you there? Its me. Pray return to the Waking Sands at your earliest convenience.”

    “The linkpearl you have dialed is no longer in service.”

    /playdead
    (1)

  2. #102
    Player
    ZenoDiogenes's Avatar
    Join Date
    Nov 2019
    Posts
    23
    Character
    Zeno Diogenes
    World
    Shiva
    Main Class
    Paladin Lv 100
    If there is only a single collectible, that incentivizes me to install this garbage mobile app, I will unsub for good.
    (3)
    Last edited by ZenoDiogenes; 11-21-2024 at 05:10 AM.

  3. #103
    Player
    NoonDawn's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    7
    Character
    Zenos Smallvus
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Doragan View Post
    so you can expect 100% expect aggressive, Genshin lootboxes in that one
    I'm sorry im wheezing over this. You do know Genshin has exactly 0 lootboxes right
    (1)

  4. #104
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Reinha View Post
    It's being supervised by FFXIV devs and Yoshi-P. How is that not taking resources away from FFXIV? Development time is a resource too.
    In the interview Yoshi talks about how he always thought about it and how he designed the game in such a way that it can be used for mobile.
    Well, here you have your answer for years of casual stuff happening.




    Just another nail in the coffin of everyone who hopes for more complexity. Even the launch trailer has the PvP area in it? Oh my.. lmao
    (25)

  5. #105
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    I know there's bound to be a huge market for this [not me] and it's thankfully a separate game entirely, but it's so funny they just can't stop remaking ARR lmao
    (2)
    If I speak at one constant volume
    At one constant pitch
    At one constant rhythm right into your ear
    You still won't hear
    #FFXIVHealerStrike

  6. #106
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by NoonDawn View Post
    I'm sorry im wheezing over this. You do know Genshin has exactly 0 lootboxes right
    So you don't 'open' a virtual box of sorts to get a randomized virtual reward? And those 'boxes' can be purchased with real money?
    (7)

  7. #107
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BeoCat View Post
    Asian mobile gaming market is huge and Tencent is putting some money into this. Add some gacha mechanics and this will probably be a big hit over in China/Korea/Japan. The rest of the world, probably not.
    Why is it when I read this I immediately thought of this?

    Don't mind me, carry on.
    (0)

  8. #108
    Player
    Lollerblades's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    339
    Character
    Aro Foreal
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Why in the hell, do we need this?!
    At this point they're just money grabbing tits that need to stop.
    (5)

  9. #109
    Player
    ZavosEsperian's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    128
    Character
    Alhaitha Aquila
    World
    Siren
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Commander_Justitia View Post
    In the interview Yoshi talks about how he always thought about it and how he designed the game in such a way that it can be used for mobile.
    Well, here you have your answer for years of casual stuff happening.




    Just another nail in the coffin of everyone who hopes for more complexity. Even the launch trailer has the PvP area in it? Oh my.. lmao
    Yoshida: "See, we didn't ask you if you had phones. We just built the phone game into FFXIV."
    (14)

  10. #110
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Loggos View Post
    Though I guess with new code/a new engine they could also pull a Genshin and try to develop a true cross-platform game that works on mobile and stationary devices.
    I think the next "MMO" SE releases will be a cross platform mobile first experience. Think Toram Online/Genshin Impact. This makes sense financially, as SE has long sought the profitability of free-to-play games. The significant rise in FFXIV store prices shows players are buying, similar to mobile game spending. The crossover audience is there, and SE seems to have started the transition.

    Arguments defending SE's use of funds often cite event rewards, but these events typically last 20 minutes, involve minimal effort (like talking to NPCs), and the items quickly land in the store. Those who didn't do the event no longer have access to those items unless they purchase them. Then, those items have variants made that are non tradeable/sellable in game. Forcing players who want these items to use the store, is what is known in the marketing world as "activation" to which they are likely to do this action again and with less resistance. Mobile games literally have tutorials for this. Even trying on store items in-game is a mobile-inspired feature, though not inherently bad.

    This raises a key question: wasn’t this game meant to avoid FOMO? Players are encouraged to take breaks, yet the slower content drip-feed and growing store inventory say otherwise. Like ask yourself for one second, why don't we have craftable christmas trees in the game, or why aren't those items a constant seasonal rewards? Its because they want you to buy it. The last time one was put in game was 2015. FFXI had like 4 or 5 that you could constantly get. The ONLY way you can get them now is if by chance someone has one that they haven't used and its up on the Market Board for like 20 mil, or if you buy one form the store to which there are like 4 or 5.

    SE's push to mobile seems clear, reflected in the shift to simplified combat, hub-city AFK content, and non-tradable items.

    On a hopeful note—and with plenty of copium—I still think FF7R and R2 were excellent games that prove SE has dignity left. Even in FF14 DT, battle encounters have shown improvement. If Yoshi-P delivers more varied jobs in the next expansion, SE might transform FFXIV into a true MMO "loss leader" (like WoW) while keeping mobile games as their cash cow. However, if job design stagnates, I’ll take it as a sign of the inevitable mobile-focused future, at which point I’d rather invest elsewhere or support private servers.
    (8)

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