Quote Originally Posted by GoatOfWar View Post
People like you genuinely leave me fucking baffled.
The combat is fucking braindead already. How boring do you want the game to be?
Why not just play a mobile game with an autoplay feature if you hate pressing buttons in a videogame so much?
What is exciting or engaging about pressing 30 buttons in a fixed rotation that all do nothing but damage? It doesn't make a game that has maxed out it's core complexity more compelling to play. There is an exact reason why it's possible to clear the games hardest content with 1-button-hacks. What is ''fing braindead'' is not removing mundane/nonsensical buttons but the game design itself. Open world basically doesn't exist and all the mainstream instanced content is ''dodge orange/watch arms + gimmick mechanic X'' inside a tiny box. So either you are like me and found your love in side content or really good friends keep you logging on or you probably already left for greener grass elsewhere.

I mean, if you, others or Yoshida himself really feel like that a job must be stuffed with 40 clockwork-like skills, no matter how nonsensical and 'dial a combo' mechanics for the game to not enter mobile territory then something is fundamentally wrong.