One set they overlooked was the Sophist's set.
One set they overlooked was the Sophist's set.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
I knew the outfit's dye would be cleared when putting the outfit together. I was fine with that but I found out that I can't dye the items. ;_; I was so happy about saving space but this is no different then the armoire. unless this can hold dyes its borderline useless.
I'm happy they're experimenting with ways to let us save more glamour items out of our usual inventories.
From a functionality standpoint however, glamour sets in their current form aren't it for me.
I saved a whopping 4 spaces in my dresser by converting my Common Makai Mauler's set since that doesn't have dye channels to begin with.
Everything else I want to either dye with potentially expensive dyes where dyeing on one of the extremely contested glamour plates just isn't good enough or, if it is a set without dye channels, it isn't eligible for set conversion. Or it's items I don't plan to use, which I could convert but honestly at that point I just bin the items and save more space.
The dye is the big issue for me as well… with some of the NPC outfits getting dual dyes, a couple pieces had to be moved from the armoire to the dresser! And I’m guessing they took whatever they use for the armoire to make the outfit setup… so can’t they just both be modified to save dyes?
Overall it’s step in the right direction, but it could be more intuitive… for instance, one of the glam sets you get from the Island has a choice of 2 different tops, drawing a blank on the name, but it's basically a bikini top with a shirt over it that’s either open or tied in a knot. It also has shorts or a bikini bottom. Well apparently the top and bottom I chose aren’t part of the same set, despite literally being the same overall set! So I can’t store those as an outfit.
There’s also quite a few sets where I didn’t bother getting the hat or discarding it, and others where I want to use as expensive dye on one piece, so that keeps me from adding it as an outfit.
Idk, while I’d like to see a system that lets you use anything you’ve received or “unlocked” without the need to store it, I do like the plate system and I’m not sure how that would co-exist. Would I really want to hunt through the icons of every top I’ve unlocked while making a plate? Probably not. Then again, if they would just remove role restrictions on glam, I could save a bunch of space not carrying duplicates of what is essentially the same piece of gear.
Like at the bare minimum the screen that shows you the items that are a part of the set should let you take them out of the dresser from there. Similar to quest turn-ins, where it pops up its own little window instead of making you dig though your whole inventory to find it.
It's something, but the implementation feels incredibly clunky between things like the dye issue, needing to take every piece out of the dresser to assemble the set to put it back in(which costs more prisms), and the fact that there's a fairly long delay between when the game starts scanning for outfit options and when the list actually loads. It feels like the entire system's on the verge of collapse.
I'm happy people are losing their dyes. I would make a hefty penny selling my accumulated jet blacks and pure dyes :P
Jokes aside. I'm happy with this new change. Also got refunded nearly 100 slots and could put there stuff I had at retainers. Also, now I can actually collect PvP trophies gear, so nice sink. Good stuff.
Now Yoshida. Battle gear. Start at least with alliance raids. I would immidietly have half empty dresser :P
Did I understand this feature correctly?
You have to take out items from your glamour dresser and you need the full set
Putting stuff in as a set REMOVES your dyes..but doesn't allow you to die stuff?
Feels like a useless feature from functionality standpoint and it had 'potential' to be good....
Example :
It'd be nice if you had 2 pieces of a set to put it in there, it'd be nice going forward for alliance raid gear (I don't collect the headpieces)
It'd be nice if you could dye stuff and use it, otherwise you might just be burning through expensive dyes if you ever used it
....
I was excited for it till someone told me how it works....Is that how it works?
Yes. You need the full set, and if it’s a set that has multiple options, you have to choose one, and your individual pieces may not match either set.
Items cannot be dyed individually anymore once they are part of a set, and you can’t dye them before you make the set or they’re gone.
The big plus so far is storage space… in the end, I did get about 40 slots opened up. Could have been more if it wasn’t for the pieces I have to store separately because of the dyes. And of course, it’s only for certain level 1 gear now, mostly glam sets and some of the pvp gear. Interestingly enough, the starter gear for all the races wasn’t included. But the Emperor’s set is! That’ll give you like 7 slots!
Hope for variant sets they'll allow the associated already stored sets to count towards it being complete, particularly nice as they continue to improve it with better UI (formally turning into a log book).
Also adding look model sharing fuzzy searches / dye and augmented associations once the ui handles more like a log book. So I can easily see visual variations of the same model, dye-able, or SFX'd versions. For example if I put in the dye-able artifact armor the normal artifact might show that you can glamour it but wasn't collected. Having the relic / seasonal achievement defaults to unlocking those steps and looks in the log, etc.
WoW does something similar with their log book, where if an item shares a model your log book is really just focusing on the model collected (as that is what is first priority to a glamour log, but it will also be able to tell you that technically you didn't collect Y item and just X item, for those who are super into collectibles).
Dying needs solved of course lol. My thought would be permanent dyes, and glamour plates that can store your dye choices. Prices adjusted for their permanence.
Long ago I had suggested the crystal library, for even smaller memory loads. Essentially all gear could be compressed into content name HQ and NQ materia, so if you wanted to unlock the gear from say a dungeon with 20 items you would bring it 20 or so materia and it would then unlock the whole set for that space. Furthermore you could extract gear from it by bringing it relevant materia. Functioning as a low memory cost RNGesus safety net (because technically if you wanted the bard bow but only got everything but that, once you unlocked the content you could just fabricate the item through aether synthesis).
Last edited by Shougun; 11-20-2024 at 02:30 AM.
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