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  1. #1
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,190
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by mallleable View Post
    A spell with cast time of 0 seconds is still is still a spell, right-?
    In a game that almost never cares about damage types, an offensive spell with no cast time is functionally the same as a ranged weaponskill.

    A non-zero cast time is just about the only readily-available avenue left to meaningfully differentiate "mage" and "spell" from all the weapon-wielding jobs and actions.

    (Unless you think buffs that make a distinction between healing spells and healing actions to be meaningful and not clunk.)
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  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,445
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by AmiableApkallu View Post
    In a game that almost never cares about damage types, an offensive spell with no cast time is functionally the same as a ranged weaponskill.

    A non-zero cast time is just about the only readily-available avenue left to meaningfully differentiate "mage" and "spell" from all the weapon-wielding jobs and actions.

    (Unless you think buffs that make a distinction between healing spells and healing actions to be meaningful and not clunk.)
    The distinction between 'zero-cast-time spell' and 'ranged weaponskill' effectively boils down to 'does it break through the Physical Stoneskin or the Magical Stoneskin of Cloud of Darkness in WOD' ever since they removed things like 'Brotherhood affects Physical damage only' or 'Contagion affects Magical damage only', or my personal favourite, 'Embolden affects Physical damage only, except for the RDM who used it, in which case it affects their Magic damage only (even though they have Physical damage actions in their kit)'

    The difference between an action that buffs 'healing magic' and one that buffs 'healing actions' is an annoying quirk of how the tooltips are worded, but I wouldn't call it clunk per se, I think it's fine to keep but it could definitely do with a better tutorial/explanation about the difference between 'healing magic' and 'healing actions'
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