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  1. #1
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aravell View Post
    It'll never not be funny when people talk about who the dev team listens to.

    EN players will say that they should stop listening exclusively to JP.
    JP players will say that the dev team listens to the west too much.

    The answer is very likely that they don't listen to anyone except their internal team and their metrics.
    I'm going with this; Samurai lost Kaiten despite having no complaints, Viper lost Noxious Gnash despite no one complaining about that, and I'm still trying to decipher where they got complaints about Dragoons Nastrond stacks. The only thing I can think of is that the complaints are from internal testers thinking that "someone might find this difficult, so lets fix it early" rather than just leaving the job be and letting people get used to it.
    (5)

  2. #2
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by TheDustyOne View Post
    I'm going with this; Samurai lost Kaiten despite having no complaints, Viper lost Noxious Gnash despite no one complaining about that, and I'm still trying to decipher where they got complaints about Dragoons Nastrond stacks. The only thing I can think of is that the complaints are from internal testers thinking that "someone might find this difficult, so lets fix it early" rather than just leaving the job be and letting people get used to it.
    My theory for DRG is that they had the idea of 'hey DRG is too busy, let's remove Spineshatter cos it's kinda low-excitement as an ability and contributes 2 APM to the opener/burst', which is fine on its own, but then they added Rise of the Dragon/Starcross and instantly invalidated that removal by adding 2 APM to the opener/burst again. So now they've gone and removed 2 Nastronds to get the APM to where it was meant to be in the first place.

    If that's how it went down, the lack of foresight (that adding 2 new OGCD actions would impact APM) is hilarious. If it's not that, then it's just a very strange decision, given that it required buffing Nastrond/Stardiver/Starcross to make them even higher potency to compensate for the two lost Nastronds, which means more super-high potency skills that can be subject to Crit Variance. At least with DRG their burst window includes a Crit Rate increase to slightly alleviate that problem
    (1)