Quote Originally Posted by SamuraiMiqo View Post
I know my thoughts on this will get me yelled at and laughed at, hell I'm already being down voted on Reddit. I feel the mechanics of this raid and the new dungeon are too much at once. For me it feels like there's too much going on, not enough room to breathe, to the point of panic. It also feels like for the last boss of the Alliance Raid, if your reaction time isn't super good, you get knocked around. I would like for things to be slowed down just a bit to make things easier to understand and not as hectic. I know people will say 'git gud' or 'Stop playing, filthy casual', but not everyone was wanting this to be frustrating.

*Sighs and holds up lunch tray to deflect thrown meatballs*
That's just the nature of progression. We're at level 100 now, the devs are assuming we're familiar with these mechanics, if you've done the other alliance/normal raids that will (or, should) hold true. Also, there are plenty of "stand and hit the boss" moments of recollection throughout the raid, there is no reason for the raid to be toned back further, we're going to do this raid enough times that we'll know every mechanic like the back of our hand and react accordingly and even breeze through it once we get higher ilvl gear. All of this holds true for any past content on release.