Casting
Black Mage
Personally, I think [Fire (I)] and [Blizzard (I)] should auto-upgrade to [Fire III] and [Blizzard III].
- Elemental Soul: Action change settings enabled to switch [Elemental Soul] to [Astral Soul] while under the effect of [Astral Fire] - or - [Umbral Soul] while under the effect of [Umbral Ice].
- Spell IV: Action change settings enabled to switch [Spell IV] to [Fire IV] while under the effect of [Astral Fire] - or - [Blizzard IV] while under the effect of [Umbral Ice].
- High Spell V: Action change settings enabled to switch [High Spell V] to [Flare] while under the effect of [Astral Fire] - or - [Freeze] while under the effect of [Umbral Ice].
- Darkness: Deals unaspected damage with a potency of 140 to all nearby enemies. Additional Effect: Blind
- Darkness III: Deals unaspected damage with a potency of 150 to all nearby enemies. Additional Effect: Blind
Summoner
- Carbuncle: Bring back at least some [Pet Actions] or give Carbuncle some kind of auto-attack.
- Ruin > Gemshine: Action change settings enabled to switch [Ruin] to [Gemshine] while under the effect of [Elemental Attunement].
- Tri-Disaster > Gemshine: Action change settings enabled to switch [Outburst/Tri-disaster] to [Precious Brilliance] while under the effect of [Elemental Attunement].
More Egi Summons: I know it's been discussed a lot, but I will never give up on it! At least bring in the remaining ARR primals. After Trance concludes the players are given a resource to summon up to three out of six Egi (Garuda, Ifrit, Titan, Leviathan, Ramuh, Shiva) - or have them alternate following Bahamut/Phoenix. Ideally, all six would have unique abilities as well, so that they're more than just reskins.
- More Glamours for Carbuncle/Egi.
Red Mage
Personally, I'd have to see Red Mage have access to the remaining elements.
- Verblizzard: Deals ice damage. {Replace either Verthunder (or Verthunder II) with Verblizzard. (If Verthunder is replaced, drop the II from Verthunder II.)}
- Verwater: Deals water damage. {Replace either Veraero (or Veraero II) with Verwater. (If Veraero is replaced, drop the II from Veraero II.)}
- Vercomet: Deals unaspected damage. {Replace fire-aspected Verflare with unaspected Vercomet.}
Alternatively I also wouldn't mind if Red Mage was changed up so that their elemental spells flowed similarly to the Pictomancer's spells.
- [Verfire]: Deals fire damage. Action change setting enabled to switch [Verfire] to [Verblizzard] while under the effect of [Black Mana].
-- [Verblizzard]: Deals ice damage. Action change setting enabled to switch [Verblizzard] to [Verthunder] while under the effect of [Black Mana].
--- [Verthunder]: Deals lightning damage.
- [Veraero]: Deals wind damage. Action change setting enabled to switch [Veraero] to [Verstone] while under the effect of [White Mana].
-- [Verstone]: Deals earth damage. Action change setting enabled to switch [Verstone] to [Veraqua/Verwater] while under the effect of [White Mana].
--- [Veraqua/Verwater]: Deals water damage.
Pictomancer
While I understand that VPR & PCT are new, they both feel as if they were built around one or two sets of actions.
Motif + Muse
- Creature Motif > Living Muse: Action change settings enabled to switch [Creature Motif] to [Living Muse] when a [Motif is depicted on the Canvas].
- Weapon Motif > Steel Muse: Action change settings enabled to switch [Weapon Motif] to [Steel Muse] when a [Motif is depicted on the Canvas].
- Landscape Motif > Scenic Muse: Action change settings enabled to switch [Landscape Motif] to [Scenic Muse] when a [Motif is depicted on the Canvas].
Subtractive Palette
- Fire in Red > Blizzard in Cyan: Action change settings enabled to switch [Fire in Red] to [Blizzard in Cyan] while under the effect of [Subtractive Palette].
- Fire II in Red > Blizzard II in Cyan: Action change settings enabled to switch [Fire II in Red] to [Blizzard II in Cyan] while under the effect of [Subtractive Palette].
- Holy in White > Comet in Black: Action change settings enabled to switch [Holy in White] to [Comet in Black] while under the effect of [Black Paint] & [Monochrome Tones].
New Spells
- New Actions/Spells: PCT needs a stand-alone action or two - perhaps a spell to [blind] opponents with paint.
Personally, my biggest gripe for Pictomancer is that there doesn't exist a Byakko's Enspirited PCT weapon, I mean it's animation effect is literally brush strokes.

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