
I try not to visit the forums unless I'm looking for something in particular, so I wasn't aware lol. Probably should have been on notice though with the OP's necessity to place his name in the title.
Thanks Rokien, you actually hit it right smack on the nail for this one.
You've never heard of zone-wide attacks or King Vinegarroon, have you?


King Vinegaroon? Are you citing absurd spawn conditions?
Certainly the party wih claim being teleported to the mob isn't an example of a zone-wide attack? Because I recall it being a feature of convenience.
"Everyone zone in and we'll claim" boom, instant travel thanks to an NM.
Not only do you intentionally miss the point thinking I'm talking about absurd spawn conditions but you're stupid enough to believe that KV's attack was out of convenience... /headblownKing Vinegaroon? Are you citing absurd spawn conditions?
Certainly the party wih claim being teleported to the mob isn't an example of a zone-wide attack? Because I recall it being a feature of convenience.
"Everyone zone in and we'll claim" boom, instant travel thanks to an NM.


The spawn condition thing was just a joke.
I'm not saying the Draw-In was designed to be a convenience, but that's how players used it.


I didn't play much of FFXI but I hear the fights where not near as involved with battle mechanics as the primals, the primals require you to not be able to go far during the fight, the limited space is part of the fight, open world would not allow this.
That's where you're wrong on two accounts, one of which is as I pointed out - zone-wide attacks, such as those that KV used to pull an entire alliance in. Another is the levequest system currently implemented, in which you cannot travel too far out of the way or else you abandon the levequest.
They could easily put the Primals in the open-world.
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