Quote Originally Posted by StormChase View Post
I think the three things that've been left unexplained with Tural are how the Alexandrians built the gate in the first place, how proximity to the gate gave the Yok Huy visions of the Golden City, and what it was the ancient Haragin people saw when they sailed east. I was so convinced it was gonna be Solution Nine, but that materialized later in the expansion.

Tural not having much conflict makes some sense because it's been in a period of relative peace for several decades, but the patches should be used to set up more tension. A lot of Alexandrians probably see Gulool Ja as a puppet ruler, especially since his guardian's the leader of another state. There are Turali people who were stuck in the dome for thirty years, and some of them have children who've never known the outside before. How will this affect Tural in the long run?
Yeah, I am aware Tural not having much conflict makes sense with how they have written it, I just think it’s a really, really lame plot point for a lack of better words. Something about the Coolest Dad In The Whole Continent nigh-flawlessly uniting everyone just felt a little…I don’t know the words. It just didn’t feel…interesting? Thoughtful? This is a completely personal opinion of course.

I do think the mysteries with Alexandria are neat but I do hate that they basically had to insert a fraction of another shard into a giant, unexplored-to-us continent to introduce any of those potential mysteries. And admittedly I just don’t currently trust them to make it interesting. Every character, inside and outside of the dome, severely underreacted to what a horrifying situation that actually was. Especially since it also served as a time warp…


Of course I do want to be proven wrong and/or surprised. I also don’t like being too harsh on writing for MMOs, since it is always a kind of weird, cumbersome task… Just, god damn.