Quote Originally Posted by Mikoko_Miko View Post
I'm also using a similar macro. Mine only toggles XHBs (Astral Fire / Umbral Ice) and sets Transpose action on the slot of itself, so I need to press the same button twice to Transpose.
/macrolock
/crosshotbar copy BLM 2 BLM 3
/crosshotbar copy BLM 1 BLM 2
/crosshotbar copy BLM 3 BLM 1
/crosshotbar set Transpose 1 RAU
/macroicon Transpose action <wait.1>
/crosshotbar copy BLM 3 BLM 1
This is based on a macro I saw somewhere in Japan. I suppose that this type of macro should be allowed, even if using actions in macros remains controversial.
I mean, you're allowed to use any kind of macro you want; if it works for you, then it works for you.

This is interesting; I've never seen a macro quite like it before!

It looks like it locks the macro so it can't be interrupted, then swaps XHB 1 and 2 using XHB 3 as temporary storage, then temporarily puts Transpose in an action slot for a single second before wiping it out again with a final paste. So if I understand correctly, your XHB 1 and 2 are for Astral Fire and Umbral Ice, and this button can be manually used to swaps those bars, which then gives you a 1 second window so you can activate Transpose when you want to.

Huh...that's clever! I haven't used /macrolock much, probably because part of me wonders if there might be situations where I want to use another macro during that window which then wouldn't function properly. But I haven't fully thought that through, and to really understand whether /macrolock would hinder me at any given point I'd need to think about the different contexts I'd use it in. Or I could just give it a spin and see if it gives me any trouble. That would probably be better than being superstitious about it, so I'll start thinking about whether there are any situations where this kind of macro could benefit my play.

Thanks for sharing this with me! ^^