In a world with as much mitigation as we have everything is a mit check. A 10% mitigation on harrowing hell for 15 seconds is worth about 4 succors or 3 medica 2’s. The only thing you could make in this modern design that’s actually a healing check is a limitless un-mitigatable bleed. Because otherwise mitigation is always more useful as it’s basically extra eHP which is functionally pure healing by another name anyway
It’s infinitely frustrating especially as the shield healer to have the party not mitigate anything then blame the healers. When I did P10 in PF (big mistake) the DPS just used to not press any of their mits (the phys ranged was decent) then I’d get snarky comments like “oh we got a bad healer guess we have to use tank LB3”
In this current garbage design of mitigation being king healers have zero control but 100% of the blame. Actually let me control the party mitigation as the shield healer then you can blame me if we die, but if you won’t even press addle then I’m not pressing succor 5 times to cover your ass because you drifted xeno
(Note all uses of you here means proverbial you not specifically you as a poster)



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