Quote Originally Posted by Supersnow845 View Post
There is usually more DPS than supports in an MMO that’s entirely normal. However usually this is compensated by there being more DPS in a full raid than supports while 14 maintains parity. There is more DPS than tanks and healers put together

There is usually also a roughly equal amount of tanks to healers but 14 suffers from a large deficit in healers compared to tanks in the high end. When the system functionally enforces a comp having a massive deficit of one role is not a desirable outcome. There should be roughly the same number of healers as tanks but in the current high end design there isn’t
This is really interesting. I only dabbed in extremes and dipped toes in savages (which I found tiring), the healer role felt like it was the last to fill? I haven't made it to the high end in DT yet so I can't judge how long these parties need to fill. I felt it in ShB and EW though, healer was always the last role to fill and there'd be multiple PFs in need of healers.

I wonder if it says something about the Tier as a whole? Fights being not fun/scuffed to heal?