I was under the incorrect impression before the benchmarks and 7.0 that the old textures and models would be getting upscaled - just larger textures and more polygons. That's all I wanted or expected, and I don't think that would have left anyone dissatisfied (Though I could be wrong on that). Most of the criticism I heard about the game's graphics pre 7.0 were things like "I can count the pixels on Stormblood Zenos' model/my armor/my hair/etc.)," remarks that metallic materials looked plastic-y (Like the Genta/Genji fending armor from Stormblood's first raid tier), or people noting how obvious some polygons/jagged edges were.
I just wanted the characters to be higher definition, not redesigned. Chances are, in an alternate universe where there were no graphics replaced with 7.0, there would be no people wearing masks solely out of a dislike of how their characters look, because they wouldn't have intentionally made a character whose face they couldn't stand and couldn't fix. (Case in point, the profile picture left of this paragraph haha)
The solution to "I (Developer) want to change this face" would have been to add more options to the character creator, not to take away what we previously had to force changes like pronounced lower eye sockets, puffy cheeks, largened Au Ra pupils, etc. More options is still a possible solution, even now. At the end of the day, the new faces are a big group of vertices, edges, and faces, just like the old ones. It wouldn't be impossible to make another face, mouth, what have you that actually closely replicates what we had pre-7.0 while also keeping the new features (and technical advantages brought by all faces being morphs of the same standard mesh) that we have now, and I wish that the devs had either done that, or had never made these new facial features to begin with, just increasing the texture resolution and poly count on what we had instead.
My disappointment in the changes is that I expected them to be minimal, but a lot of them feel like the developer responsible didn't even have a reference photo open, or did, and put forth excruciating effort to do the opposite of whatever they saw.
For Au Ra♀ face 4 (mileage may vary depending on facial features),
Small pupils? They're large now.
Defined pupils? They're muddy now.
Lowered gaze? Its raised now.
Straight eyelashes? They're curved now.
Thin eyeshadow? Its thick now.
No margin (skin indentation) at the bottom of the eye socket? Incredibly pronounced one now.
Thin cheekbones? They're puffy now.
Thick nose bridge? Its thin now.
Matte lips? They're glossy now.
Upper lip shaped with convex curves? Curves are concave now.
Lower lip shaped with concave curves? They're convex now.
Neutral face had a mild frown? Gentle smile now.
And sadly, there's more, but char limit and I gave feedback here.