Did you actually play it after they changed it? Because when I was running my alt through EW again they may have as well held my hand through it all on the normal difficulty. The objectives are much clearer, which to me was the charm point of that duty- to get lost in it. But maybe this is an unpopular opinion (and likely super biased because I put alot of personal significance to that duty)
I also follow the story and the only time I ever skipped a thing was Hildi, because it's not my cup of tea. I've felt this way alot in EW and now way more in DT where I'm constantly forced to either read alot of text or listen to exposition dump/too much dialogue with nothing to break it up. I jokingly said to my friend they really put the walk in Endwalker. The escort was cute, but it overstayed its welcome for me. I think they were really excited for this new feature and wanted to use it alot which I don't blame them for, it's not a bad one.Well I appreciated them in the sense they were commonplace in many games I played growing up. To see something like that in FFXIV or really any MMORPG seemed different than the standard here's an enemy, kill it for quest...
It doesn't feel like that to me, but I suppose that's because I actually watch the cutscenes and follow the story. I feel like if the story isn't really what you're itching for then it can lead to this desperation for something to break up the go to person and talk.
But yeah I agree with you if the story isn't interesting people might ache for something different. I just am very particular about what I like, usually if my favorites or parts I'm interested in aren't on screen I'm kinda bored and wonder when they'd be.
I actually agree. This game is awful if you want to skip it, my experience comes from my hobby of creating alts to relive the MSQ again but EW effectively killed it. I've leveled around 11 alts with various levels of MSQ progression, 5 of them are actually caught up to EW. I don't mind it much on second playthroughs, even if I'm breezing through it, though I usually don't because I always seem to find something I missed on my first run etc.I know what it feels like to want to do something other than "talk to this guy > talk to that guy > return to this".
...because I've experienced this feeling when skipping on an alt since it gets boring skipping for hours. But the game is not designed with skippers in mind and I don't experience this feeling at all my first time through while watching cutscenes.
However, I feel this often on my first playthrough, I need to engage in combat to take a break from all the talking. I don't enjoy unvoiced cutscenes, and it's why I'm on EN voices because it gives me a break from having to read. But I want to press buttons and actually play too...
DT is the worst for me, because I actually have no interest in the story but I keep hoping it gets better but it only seems to get worse....which makes me crave the dungeons/trials that people are on about. Aka the 'good stuff' supposedly.