Quote Originally Posted by Shurrikhan View Post
I mean, it's typically excessive, but any problem with Freecure is almost purely to do with the game's (lack of) learning support, rather than the (usually useless) perk itself.

It still increases the mana-efficiency of Cure I greatly, which can actually be useful after having just been raised with 50s left until your next Lucid Dreaming.
I think that the problem with Freecure is that mana-efficiency is niche in the current state of the game; Piety is actively avoided as much as humanly possible because of how little impact it has in gameplay and the plethora of oGCDs, Lilies and tools to manage MP all severely limit the need for having mana-efficient options. That isn't to say that those niche moments don't happen but then, there's also the situational awareness of the moment. If I get raised and I have more than 2 people that need to be healed, Cure 1 is less Mana-Efficient than using Medica 1 UNLESS Freecure procs but that's one of the many flaws of Freecure, it's a proc so it's not even reliable. Then, there's also the option of Regen being available that further muddy the waters for freecure.

So, in order for Freecure to be mana-efficient enough to warrant usage, I would've needed to be MP starved in some way to bring me down to dangerously low MP, with all my free oGCDs and MP tools to be on CD (or unavailable due to level synch), with at most 1-2 party members needing to be healed with damage coming in soon enough that Regen would not suffice and PRAY that I proc freecure after the first attempt. I would need to be in Coils at MINE for that to be even remotely possible but at level 100? I think I'd have a better chance at being struck by lightning.