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  1. #6
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    The cards should be on the GCD, personally i think this would be an engaging way to move one of the 4 healers away from single button spam by requiring them to engage with their core mechanic. I think OGCDs on healers in general have gotten out of hand which leads to the monotonous spamming of a single button.


    Every card should have random effects similar to their Stormblood version
    Royal Roading these 3 gives you Enhanced effect which doubles the effect of a card however makes it so it only applies to 1 person
    Balance = 5% Damage
    Spear = 5% Crit
    Arrow = 5% Dhit
    These 3 cards give you the spread effect
    Ewer = MP
    Bole = Damage Reduction
    Spire = Regen
    Divination should be removed and instead you get sleeve draw every 2mins that allows you to prep the cards.

    Royal Road returns as an GCD that allows you to strengthen, or spread a card and offers a minor heal effect equivalent to the effect lady of crowns

    Upon executing sleeve draw (OGCD), Lord of crowns is drawn which is the same potency as the balance and is always played as a spread, lady of crowns(OGCD) is also able to be used and will replace sleeve draw until used which will replace oracle as a powerful ogcd attack for you to use
    for balance purposes. You can only benefit from 1 card effect at a time so no stacking balance with lord, or crit with lord. the goal is to prep the 2 min window with a spread balance then use sleeve draw to draw lord and lady. Lady will be used like oracle is now for potency and lord is used as a way to effectively extend the duration of AST balance from 15 secs to 30 secs effectively giving the party a "second potion"


    Cards are now on a 30 sec cool down

    This system should fix alot of the issues stormblood AST had, Sleeve draw is a good way to give you a controlled spread balance every 2 mins including the start of the fight but also allows the ast to have a powerful card to put in 2 mins should they die. meanwhile, AST regular card goal is to have a spread balance every single minute. thats the goal of having cards reduced to 30.

    Balance fishing will still be a thing but i think thats fine, the fact that the job at least has 2 other supplementary good cards makes it so the rng isn't so lopsided but is also something sweaty players can toy with.

    The cards WILL be on the gcd though, light speed will be nerfed and instead, the cards manipulation will act as a mobility too. Draw will not have any charges, however redraw will have 3 charges and will also be on the gcd meaning using your redraw and your royal road function will be your rigidity free movement options meanwhile draw and play will be on tight timers but they can also still be used for mobility if it's convenient, however it won't be worth delaying the draw cd or the playing of the card.
    (1)
    Last edited by Wayfinder3; 08-25-2024 at 05:56 AM.