Quote Originally Posted by Aravell View Post
Perfect? No. Leagues better than the travesty we have now? Yes.

It's understandable to want what worked in the game before and is also more fun that what we have right now. All the speculation about "make healers heal 80% of the time" or "make healers caster DPS with some healing" are all untested, but Stormblood healers? We had them, we played them, and they worked fine.
In my experience during Stormblood, again, healers were very much the same as what we have now just with a couple extra steps to achieve the same (dps) result. Like as a Scholar you could use Miasma II with almost complete impunity in normal content unless you weren’t hitting Aetherflow/Energy Drain/Lucid Dreaming (though maybe that was still Shroud of Saints lol). Who needs MP when you have Excogitation?

And this was before things like Recitation and Seraphism existed, so by today’s standards there would be practically nothing ever clashing with things like DoT timers in a way that you’d ever have to actually consider how/when they’re applied. You just apply them the exact same way every X amount of seconds and just move your many oGCDs around that. Stormblood was very much what I think of as a ‘conveyor belt rotation’. It’s a straight line of ‘use xyz dot, filler, reapply dots in zyx order, repeat’. It doesn’t branch in any meaningful way because that’s not how FFXIV’s healing works (oGCDs don’t affect the belt).

Stormblood healers might sound better on paper, but personally I found them just as hard to enjoy as they are now. Making decisions between healing and damage? That doesn’t bother me. Having illusory ‘decisions’ that inevitably all end in the same outcome (‘use the dps’)? I feel like that’s what we’d get if we went back to ‘Stormblood’ design