Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    159
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Wilford111 View Post
    I just don't understand SE's logic. Their design philosophy in all of their other content has been to make the game feel more like you're working together with players, not against them (obvious exception being pvp). With S-Rank hunts, it feels like another pvp. And those with mods have a major advantage over those that don't. This is a glaring issue and there's no way you can convince me that it isn't.
    SE's logic is no secret, it's always been kill on sight for hunt unlike the other content you are mentioning, they leave the teamwork up to the community

    Thats why S rank pull time hasn't been an issue to them, whether 3rd party tools are involved or not, and regardless of the improvement of said 3rd party tools over the years (we also know their gray area stance on those)

    It's also why they're cringing at trains cuz A Ranks really did use to be also called out in linkshells and killed on sight a long time ago, and they would rather it stays that way, but the community has decided to handle them differently
    (1)

  2. #2
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,027
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by EponaTBHSMH View Post
    SE's logic is no secret, it's always been kill on sight for hunt unlike the other content you are mentioning, they leave the teamwork up to the community

    Thats why S rank pull time hasn't been an issue to them, whether 3rd party tools are involved or not, and regardless of the improvement of said 3rd party tools over the years (we also know their gray area stance on those)

    It's also why they're cringing at trains cuz A Ranks really did use to be also called out in linkshells and killed on sight a long time ago, and they would rather it stays that way, but the community has decided to handle them differently
    I miss the old ways. It became a problem when world visits allowed people to join every train that is posted in DC and now so many use mods and trackers. You know something is up when you port to your next train aether, hit the instance number that is next and see 144 ppl already over there. After you port in with no lag and see them already killing the next boss on the map, you arrive to maybe get in 1 hit...or maybe NOT hehe.
    (0)
    Last edited by Besame; 08-21-2024 at 12:05 AM.