Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 39 of 39
  1. #31
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    633
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Ninja on the whole feels pretty nice, takes a bit of getting used to not having Huton anymore, but it works really well.

    I think my biggest issue is Tenri Jindo lacking any sort of impact, its used during your busy burst so it gets lost in the chaos and ends up feeling like nothing. I feel like it should have been a GCD skill at least. I also love Zesho Meppon and Deathfrog Medium and wished we used them more, I'd suggest Mesui also granting the Higi buff.
    (0)

  2. #32
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Zairava View Post
    It was more of a spitball. They could give another aoe action that provides Kazematoi as well.

    I could see Kazematoi from Huton being useful in aoe maybe, but you would virtually never use it for single target.
    .. what if Kazematoi also boosts Hakke Mujinsatsu?.. idk.. I really like the Idea of Huton generating 5 Kazematoi..
    Quote Originally Posted by Wolf_Necros View Post
    I didn't enjoy this job at all maybe samurai will be a little bit better
    The Tsubamegaeshi Change of 7.05 is GOOD^^
    Quote Originally Posted by Tizzy_Tormentor View Post
    Ninja on the whole feels pretty nice, takes a bit of getting used to not having Huton anymore, but it works really well.

    I think my biggest issue is Tenri Jindo lacking any sort of impact, its used during your busy burst so it gets lost in the chaos and ends up feeling like nothing. I feel like it should have been a GCD skill at least. I also love Zesho Meppon and Deathfrog Medium and wished we used them more, I'd suggest Mesui also granting the Higi buff.
    yo.. imo Zesho Meppo and Deathfrog should've been just animation/potency upgrades.. I mean Zesho Meppo is The Coolest Looking NIN Skill ever to be added.. and they lock it behind 2min !?!? WHAT!?!?!??!??!?!??!
    (0)

  3. #33
    Player
    jonimated's Avatar
    Join Date
    Jul 2013
    Posts
    104
    Character
    Azrael Belmont
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Higi should be granted more. Maybe by Kuni's Bane. Ten Chi Jin should allow movement within it's floor effect. Other than that Ninja feels really good.

    Ninja was my old main back between ARR and SB and I think I'm going to main it again since they hollowed out Viper. DT Ninja feels pretty solid overall.
    (2)

  4. #34
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by jonimated View Post
    Higi should be granted more. Maybe by Kuni's Bane. Ten Chi Jin should allow movement within it's floor effect. Other than that Ninja feels really good.

    Ninja was my old main back between ARR and SB and I think I'm going to main it again since they hollowed out Viper. DT Ninja feels pretty solid overall.
    as mentioned before, I am not a Fan of the Higi Buff since it's exclusively on a 2 minute buff and those Zesho Meppo falls pray to Animation Cancelling of other Skills.. which is why Zesho Meppo and Deathfrog should've been just animation/potency upgrades but I repeat myself, Ninja's Rework in Shadowbringers (I think it was 5.2?) was so famously well received that ppl were looking forward to mid Expansion Job Reworks, a trend that 6.1 killed off in a brutal fashion.
    (2)

  5. #35
    Player
    jonimated's Avatar
    Join Date
    Jul 2013
    Posts
    104
    Character
    Azrael Belmont
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Quote Originally Posted by RyuuZero View Post
    .. what if Kazematoi also boosts Hakke Mujinsatsu?.. idk.. I really like the Idea of Huton generating 5 Kazematoi..
    Problem is that in order for literally any Ninjutsu to be worth casting it has to offer more potency than Raiton does. Raiton is 740, and it also grants Raiju which is an additional 700. That's a total of 1440 potency. Hyosho is worth using because it straight up just has way more potency. Katon is worth using in AoE situation because it offers more total potency at 3+ targets (2+ with Doton up). Doton is worth using in AoE for the same reason as long as it can tick it's full duration. Current Huton and Suiton allow you to use Trick which i shouldn't have to explain.

    Even when Huton did provide the speed buff (which was a huge dps increase) SE realized it sucked to cast mid fight and gave Ninjas a button to press that auto-refreshed the buff.

    Even if Huton added 5 stacks of Kazematoi using it would be such a monstrous dps loss no one would every press it. Sure it means you wouldn't have to press Armor Crush 5 times in a row, but the potency difference between buffed Aeolian and Armor Crush is only 60 potency. You're so far away from making up for the damage lost from not using Raiton. Point is ultimately nothing will be worth wasting a Ninjutsu cooldown on unless it offers more than Raiton.
    (1)

  6. #36
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,906
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by jonimated View Post
    Higi should be granted more. Maybe by Kuni's Bane. Ten Chi Jin should allow movement within it's floor effect. Other than that Ninja feels really good.

    Ninja was my old main back between ARR and SB and I think I'm going to main it again since they hollowed out Viper. DT Ninja feels pretty solid overall.
    Likewise mained NIN in HW and Stormblood. Still miss oGCD mudras.

    But I'd agree that, for its 5.1-onward state, doubling the frequency of Higi and allowing movement within the floor effect would polish NIN about as far as possible short of a(n unnecessary) rework. (The only other addition I'd like to see is for mudras to be prevented after a single activation each, since the penalty scales far more with ping and packet loss than with any real mistakes).
    (2)

  7. #37
    Player
    Ilyn's Avatar
    Join Date
    Sep 2013
    Posts
    93
    Character
    Ilyn Payne
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Tizzy_Tormentor View Post
    Ninja on the whole feels pretty nice, takes a bit of getting used to not having Huton anymore, but it works really well.

    I think my biggest issue is Tenri Jindo lacking any sort of impact, its used during your busy burst so it gets lost in the chaos and ends up feeling like nothing. I feel like it should have been a GCD skill at least. I also love Zesho Meppon and Deathfrog Medium and wished we used them more, I'd suggest Mesui also granting the Higi buff.
    Ya Higi should be granted by TCJ or Meisui while Tenri Jindo Ready should be granted with Dokimori , both Tenri Jindo and Dokimori have the same purple esthetic that seem like they would activate from one another and you can use it ranged while using your mudras . It feels awful having to use Zesho Meppo before you get the Meisui buff if you're overcapped on Ninki or drift Meisui , although it doesn't make a different but still ... I always wanna see it do the most amount of damage it can all the time

    I don't mind ZM only being a 2 min as levels 92-100 is specifically designed to beef up and differentiate the opener/2 min from the 1 min which wasn't too different before that with the exception of TCJ and a extra Bhav , not that much different now but visually more distinct . The sound effect of using ZM also wouldn't feel as good if we did it all the time .. damn I love when i hear that sound lol
    (1)

  8. #38
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by jonimated View Post
    Problem is that in order for literally any Ninjutsu to be worth casting it has to offer more potency than Raiton does. Raiton is 740, and it also grants Raiju which is an additional 700. That's a total of 1440 potency. Hyosho is worth using because it straight up just has way more potency. Katon is worth using in AoE situation because it offers more total potency at 3+ targets (2+ with Doton up). Doton is worth using in AoE for the same reason as long as it can tick it's full duration. Current Huton and Suiton allow you to use Trick which i shouldn't have to explain.

    Even when Huton did provide the speed buff (which was a huge dps increase) SE realized it sucked to cast mid fight and gave Ninjas a button to press that auto-refreshed the buff.

    Even if Huton added 5 stacks of Kazematoi using it would be such a monstrous dps loss no one would every press it. Sure it means you wouldn't have to press Armor Crush 5 times in a row, but the potency difference between buffed Aeolian and Armor Crush is only 60 potency. You're so far away from making up for the damage lost from not using Raiton. Point is ultimately nothing will be worth wasting a Ninjutsu cooldown on unless it offers more than Raiton.
    I mean if Ninjutsu is available sure you go Raiton&Raiju (if Trick Attack isn't available.. I mean Mug.. I mean Dokimori... god..) if Trick Attack is available (I mean Mug/Dokimori) you go Suiton (from muscle memory alone)
    repurposing Huton is understandable though I would've prefered it to have a similar function as before, introducing the New Kazematoi Gauge instead of the Huton Wheel.
    But seriously! Zesho Meppo is a too cool animation to be locked behind 2 minutes xX as lvl96 NIN you should crank out this move for 50 Ninki EASILY
    (0)

  9. #39
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,305
    Character
    Knives Jonquil
    World
    Hyperion
    Main Class
    Rogue Lv 100
    I agree that Ninja is in a very good spot right now.

    I also agree that TCJ could still use adjustments. Beyond that, I think the job is near perfect.
    (1)

Page 4 of 4 FirstFirst ... 2 3 4