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  1. #1
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Arohk View Post
    I wouldn't call a mechanic where you have to spam one button in the middle fo the screen difficult, yet people still fail it.
    You're talking about the tank LB3? That's not the part I'm talking about. I've had multiple roulettes time out on WoL. Never had another trial time out, and as I mentioned before, I cleared Zodiark EX on a single lockout in EW early access with blind prog. The overall difficulty of WoL is just higher than other trials by a large margin.
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  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Banggugyangu View Post
    You're talking about the tank LB3? That's not the part I'm talking about. I've had multiple roulettes time out on WoL. Never had another trial time out, and as I mentioned before, I cleared Zodiark EX on a single lockout in EW early access with blind prog. The overall difficulty of WoL is just higher than other trials by a large margin.
    I was talking about the "quick time event" where you are shackled and if one player fails you wipe.

    The Problem is not that WoL is too difficult, but that all other trials are too easy.
    (1)

  3. #3
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Arohk View Post
    I was talking about the "quick time event" where you are shackled and if one player fails you wipe.

    The Problem is not that WoL is too difficult, but that all other trials are too easy.
    I disagree, and my point is that I've cleared EX trials on a single lockout and actually timed out on WoL. That puts WoL at a difficulty level at least close to EX. I'm not complaining about WoL's difficulty, just saying that it's substantially higher than other trials. I'll agree that most trials are easier than they should be, yes.

    In all honesty, I'd personally like to see an overhaul to level sync where the full kit you have at your uncapped level is available and a negative damage modifier is applied to you roughly equivalent to the potential DPS increase whatever extra skills you have above the content may contribute. I'd be in favor of this being a bit overtuned so that being the level of the content is the highest DPS you can do while being above results in slightly less. This would reduce the steamrolling significantly without affecting the players who are appropriate level possibly doing their first run of something. We would see long-forgotten mechanics like Daybreak, but all-in-all the content would feel better to play due to having the full kit for your job.
    (0)