
Originally Posted by
Valence
I don\\\\'t think it is. I have a personal problem with the EU meta favoring melee DPS, but that\\\\'s expected in any kind of balance, and it could very well have been another role. In my eyes jobs are all relatively decently balanced, some sure are strong and dominate at certain levels, but you can reach top 10 by playing anything. I think balance is harder to maintain in scrims and LP games by their very definition, and you end up seeing almost always the same comps, and yet, we see variations here and there so it\\\\'s not completely static either. Either way, what matters to most people is the ranked ladder and that\\\\'s what keeps the mode alive, and it\\\\'s balanced enough to me that it\\\\'s in a workable condition with no job really left behind. Even SAM, and I do agree it\\'s underwhelming.
If you have concerns about what\\\\'s truly imbalanced to the point of being unacceptable though, I\\\\'d like to hear
Blame the community. And from my experience, the people that mald the most tend to be the ones that are the problem because in reality they\\\\'re trying to deflect their own shortcomings at others. If you want games without stupid mistakes or absolute you\\\\'ll need to get to high crystal rank, that\\\\'s about it. I\\\\'ve played regularly at low crystal rank myself, which often put me into games with people from diam as well as top rankers that play way better than me. Sometimes I pull up something that probably make them cringe, the same way the diam players can pull things or lack skill/knowledge that makes me shake my head.
Casual should definitely be in roulette to open the mode more and perhaps push more players to try their hand at ranked. But since SE seems to think that roulettes are mostly warranted to help content actually pop and provide bodies for it, then CC in their eyes probably doesn\\\\'t require it because it already pops on its own.
GMs are a joke. They have a TOS that is excruciatingly clear to follow, yet they never do anything. Especially in pvp.
On this I agree completely. Whether it\\\\'s pvp or pve, they shy away from talking about anything remotely close to what you\\\\'d consider a "hot topic". I don\\\\'t know what they\\\\'re afraid of, but instead their policy has always been to let things fester and let people in the dark when it comes to the reasoning behind everything they do. And that\\\\'s without even mentioning the incredible time spans you have to wait for changes to actually happen.