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  1. #11
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    The "one job per player" thing is not a big enough deal to matter outside really anything except savage and ultimates. Not even EX trials is this something that should matter. The content is designed to be clearable even if jobs overlap. You get a penalty to limit break build up if you have repeated jobs, but any mechanics in casual content that require the limit break, the game gives it to you.

    Stagger your buffs. It takes just a couple lines of chat to ask the other person if they or you should put your big buffs on the 60 second burst instead of the 120.

    Quote Originally Posted by Valence View Post
    Imagine trying to offset bard songs
    Play them in a different order. Problem solved.
    (1)

  2. #12
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by wereotter View Post


    Play them in a different order. Problem solved.
    ‘Just tank your rotation and dps output bro. Problem solved’

    Also wouldn’t putting your ‘big buffs’ on the 60s window still be a party rDPS loss? Nobody’s going to have access to their ‘big attacks’ at 60s because the majority of them are tied to the 120s marker. You’re either going to buff lower potency attacks and ultimately lose out or you’re going to have to use your 120s follow up without full buffs.

    You can argue that ‘but it’s just normal content who cares’, but I’m pretty sure quite a lot of people care about the fact that in these situations is practically impossible for someone not to have to ‘lose’
    (2)

  3. #13
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    God I love EWs shitty CD changes, really made the game sooooo much better.
    (0)

  4. #14
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,119
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Connor View Post
    Also wouldn’t putting your ‘big buffs’ on the 60s window still be a party rDPS loss?
    If two players have "2min" buffs that overwrite each other, the best thing is for the first player to buff the usual 2min window and for the second player to find some other time to use their buff. That's strictly better than the second player overwriting the first player (or not using their buff at all, which is effectively the same thing).

    This assumes that the rest of the party bothers to play to the whole 2min burst thing and doesn't drift horribly or get creative with their button pushes, etc. etc.
    (1)

  5. #15
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by AmiableApkallu View Post

    This assumes that the rest of the party bothers to play to the whole 2min burst thing and doesn't drift horribly or get creative with their button pushes, etc. etc.
    It’s funny that despite them doubling down so hard on the ‘120s meta’ that they locked pretty much every job’s highest potency abilities behind it…and people still just completely regard it lol.

    In the situation you mentioned doesn’t that still mean the second one has to take a loss because their 120s follow up attack won’t have full buffs? Which, may not be a party loss I guess, but still feels bad. Especially when as I said above they’ve doubled down so much on having every happen at 120s.

    I mean, I don’t know what they can do about it, but it is a pain. It feels like anytime I’m on a job with a raid buff it’s a race to see who can overwrite who, then if you try to play them at their own game nobody gets anything lol.
    (1)

  6. #16
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,119
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Connor View Post
    In the situation you mentioned doesn’t that still mean the second one has to take a loss because their 120s follow up attack won’t have full buffs?
    It's a loss only when you compare to some situation that they aren't actually in and can't engineer without finding a new party.

    It's an irrelevant comparison when you realize that the goal is to maximize the party's total output. Anyone that concerned with their personal score isn't queueing up in Duty Finder as it currently stands and taking their chance with randoms.
    (1)

  7. #17
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,313
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by wereotter View Post
    Play them in a different order. Problem solved.
    Hmm I wonder what would happen if I do this..
    (1)

  8. #18
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Connor View Post
    Also wouldn’t putting your ‘big buffs’ on the 60s window still be a party rDPS loss? Nobody’s going to have access to their ‘big attacks’ at 60s because the majority of them are tied to the 120s marker. You’re either going to buff lower potency attacks and ultimately lose out or you’re going to have to use your 120s follow up without full buffs.
    No. Most melee jobs have a 60 second burst as well as a 120. You'll still be buffing ninja's persona trick attack window, monk's riddle of fire (and actually this is where phantom rush goes, which is their hardest hitting move), summoner's bahamut/phoenix, dragoon's Gierskogul and related moves... It's better to buff the 60 second window than fight over who gets to buff the 120 and override each other. It's a net DPS increase for one person to adjust for buffs that don't stack.

    If you're just focused on your own personal numbers, perhaps you'd be better suited to not playing a job that buffs the party.

    Quote Originally Posted by Valence View Post
    Hmm I wonder what would happen if I do this..
    What would happen is you don't fight for overriding buffs on the party so everyone does more damage. It's not that difficult to imagine
    (2)

  9. #19
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,918
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I actually think we should just let damage buffs be able to be stacked, guess this would further make the game easier lol. LB generation is already slower if you bring more then one of the same jobs as punishment.

    But it is frustrating when you even try to delay your buffs but someone still manages to overwrite your buffs and it becomes a mess.
    (1)

  10. #20
    Player
    Godzillaxpowerrangers's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Ayatane Wolfblade
    World
    Cerberus
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Keichi View Post
    That would only make it longer to find a group.
    Ok, it is annoying, to have a second drg, nin or bard in the group (dont remember, if there are other classes, who overwrite the own buffs). But in overall would this wish only create more problems.
    Its esspecialy bad in times, where one class is overused. Like, new DD classes (at the start of each expansion, where nearlyneveryone are using the new stuff).
    Add Reaper to that list.
    (0)

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