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  1. #11
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    797
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    I disagree with the idea that so-called "easy" jobs should perform less effectively than slightly more difficult ones.

    In fact, there aren't really any "difficult" jobs left in FF14 anymore.

    The current issue is simply a serious balance problem.
    The issue is that they buffed all the melee jobs significantly, even though they already had a considerable advantage over physical ranged DPS and magical DPS with a resurrection ability.
    Meanwhile, they gave extremely weak buffs to all the ranged/magical DPS except for Black Mage, which has widened the DPS gap even more.

    The Machinist, in particular, has been in a strange position since Endwalker.
    The fact that it doesn't have any damage buffs should place it with the lower melee, and the DPS gap between melee and ranged should never exceed 5%.

    Here, the gap is really far too significant—we're talking about an average difference of 3000 DPS between the best job and the lowest one, even when played by skilled players.
    This is completely unjustifiable.

    The DPS difference is 10-13% for the best job and the lowest one
    (1)
    Last edited by remiff; 08-15-2024 at 09:14 AM.