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  1. #91
    Player
    Maxilor's Avatar
    Join Date
    Mar 2015
    Location
    New York City
    Posts
    718
    Character
    Pocket Prince
    World
    Famfrit
    Main Class
    White Mage Lv 57
    "Ah yeah, that's a fine looking Expansion Trailer"

    *Plays Expansion*

    "WHY DOESN'T MINE LOOK LIKE THAT!? AHHHHH!"

    (9)
    The menacing aura of every Lalafell.

  2. #92
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    10 year plan for FFXIV started with Dawntrail..

    Just think about it
    (7)

  3. #93
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Boblawblah View Post
    I'm pretty sure as soon as they hinted at a competition between the Scions, a bunch of people said "oh, so we'll pay lip service to being on different sides and then we'll come together to fight against the real baddie" and that's EXACTLY what happened. The only way you were mislead is if you haven't been paying attention for the last decade of storytelling.
    "The only way you were misled is if you haven't been paying attention to how bad FF14 is"

    Sometimes the white knights really manage to own themselves.
    (7)

  4. #94
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I can firmly say I'm not buying a physical collectors edition again. I had to make Dawntrail the first expansion I got a physical collectors edition for and now I wish I had done it for Endwalker. It's not a quality thing as much as it feels odd having a physical reminder or momento of the expansion that arguably has the worst MSQ even by comparison to ARR and Stormblood.
    (11)

  5. #95
    Player
    BigBoom550's Avatar
    Join Date
    Jul 2024
    Posts
    133
    Character
    Trilla Sarissa
    World
    Jenova
    Main Class
    Sage Lv 100
    Quote Originally Posted by Colt47 View Post
    I can firmly say I'm not buying a physical collectors edition again. I had to make Dawntrail the first expansion I got a physical collectors edition for and now I wish I had done it for Endwalker. It's not a quality thing as much as it feels odd having a physical reminder or momento of the expansion that arguably has the worst MSQ even by comparison to ARR and Stormblood.
    Arr was desperate and doing a lot of lifting. Stormblood was clumsy but earnest.

    ...this was just the narrative equivalent of being hungover and throwing random good-tasting stuff into a bowl, then eating it even when it sucks because you can't be bothered to put more energy into it.
    (23)

  6. #96
    Player
    Vhana's Avatar
    Join Date
    Jan 2024
    Posts
    25
    Character
    Asrais Felstar
    World
    Lamia
    Main Class
    Black Mage Lv 52
    Quote Originally Posted by ZXN View Post
    I genuinely wouldn't be surprised if they WANTED Island Sanctuary to be much more then what we got, but the games spaghetti code just couldn't make it a reality.
    I can forgive the difficulties of spaghetti, but the final reward of the story quest line being 6 pieces of the highest quality of Garlean Cheese really feels like they just gave up and didn't care in the end.
    (5)

  7. #97
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by ZXN View Post
    but the games spaghetti code just couldn't make it a reality
    lol one day the playerbase will stop excusing CBU3. basically what oizen said

    Quote Originally Posted by Oizen View Post
    I think Sphagetti code is more of a community excuse and the reality is SE doesn't give the game that big of a budget.
    (7)

  8. #98
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Oizen View Post
    I think Sphagetti code is more of a community excuse and the reality is SE doesn't give the game that big of a budget.
    Recurring cash cows don't get big increase in budget if they're generating a lot as is. Look at mainline Pokemon games for instance. This is also why XIV is getting less experienced people taking big roles (like Dawntrail's scenario writer) while the better ones move to other projects.

    And yeah this fanbase loves to talk about spaghetti code excuses. Nearly every code for major growing projects are spaghetti code.
    (2)

  9. #99
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,232
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ReynTime View Post
    Recurring cash cows don't get big increase in budget if they're generating a lot as is. Look at mainline Pokemon games for instance. This is also why XIV is getting less experienced people taking big roles (like Dawntrail's scenario writer) while the better ones move to other projects.

    And yeah this fanbase loves to talk about spaghetti code excuses. Nearly every code for major growing projects are spaghetti code.
    Tell that to Mihoyo

    *cries in fully voiced cutscenes *
    (6)

  10. #100
    Player
    ZXN's Avatar
    Join Date
    Aug 2024
    Location
    Gridania
    Posts
    223
    Character
    Zexin Hiruzagi
    World
    Cactuar
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HighlanderClone View Post
    lol one day the playerbase will stop excusing CBU3.
    Quote Originally Posted by Oizen View Post
    I think Sphagetti code is more of a community excuse and the reality is SE doesn't give the game that big of a budget.
    Quote Originally Posted by ReynTime View Post
    ...And yeah this fanbase loves to talk about spaghetti code excuses....
    At this point in the game's life, the whole "Spaghetti code" thing really is just an excuse. Chat bubbles, as a prime example, have literally been in the game since 2.0 for NPC's, yet they cannot seem to figure out how to make them work as a toggle-able option for player characters after over a decade? Certain "programs" have given Viera and Hrothgar's hats, yet after all these years the main devs still cannot get the hat stuff working properly for like 80-90% of the available hats, but still continue to release cash shop glamours with hats that cannot be worn by Viera/Hroth even though they should be putting in the bare minimum effort to at least make those wearable given you have to pay for them? I can certainly understand that there are no doubt SOME limitations with this game being held together with some chewed gum, paperclips, and a whole lotta thin string, but at this point it's either they are just very lazy, under paid / smaller budget, or understaffed / overworked, or maybe even a combination of them.
    (13)
    Last edited by ZXN; 08-14-2024 at 10:52 AM.

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