I'd like to see this with Drk Knights, Brd, MCH, Sam, Drg, Ninja, Viper and BLM dps lol
It's a specific comp where everyone has healing, carried specifically with the overhealing PLD/WAR does, given they are half the group.




I'd like to see this with Drk Knights, Brd, MCH, Sam, Drg, Ninja, Viper and BLM dps lol
It's a specific comp where everyone has healing, carried specifically with the overhealing PLD/WAR does, given they are half the group.
Last edited by ZephyrMenodora; 08-12-2024 at 02:06 AM.
Tanks have more survivability than healers, can dish out (sufficient) healing without losing on damage AND have higher damage than healers.
Maybe it's time for Healers to be able to deal more damage than tanks to compensate for their frailty.
Last edited by GrimGale; 08-12-2024 at 02:31 AM.


I mean, this isn't strictly true. This game actually has a recurring mechanic where everyone in the party will be reduced to 1 HP and given a Doom debuff which must be cleansed by healing to full. The only oGCD which can resolve that entirely on its own is Macrocosmos, and prior to level 90 content that mechanic does not trigger it, I assume because it's probably setting health to 1 manually rather than actually applying damage in older fights or something. (Fun fact you discover if you do Seat of Sacrifice EX unsynced to mount farm.)
Now, I'm not saying that is a difficult mechanic by any stretch of the imagination. (Or that healing in this game is remotely in a good place.)
But I am saying I've had to Vercure myself to safety as a RDM in Orbonne Monastery before because the healers couldn't make TG Cid's heal-to-full check due to seemingly thinking "I can just cast a single heal and call it good." So...
I'm in favor!![]()
Last edited by Packetdancer; 08-12-2024 at 04:02 AM.
I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.Originally Posted by Packetdancer
The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere


The thing is I don't even know if I would call those a heal check for the healers. Unless it's meant to check "do you actually have a healer".I mean, this isn't strictly true. This game actually has a recurring mechanic where everyone in the party will be reduced to 1 HP and given a Doom debuff which must be cleansed by healing to full. The only oGCD which can resolve that entirely on its own is Macrocosmos, and prior to level 90 that mechanic does not trigger it. (Fun fact you discover if you do Seat of Sacrifice EX unsynced to mount farm.)
Now, I'm not saying that is a difficult mechanic by any stretch of the imagination. (Or that healing in this game is remotely in a good place.)
When we have a DPS check, it means not only the DPS have to hit button, they need to have certain level of competency and optimization to meet the check.
On the other hand, most of the healer check is more like a "are you moron?" check. Every healer check can be overcome easily as long as the healers care enough to just spam their GCD. Most of the time when a healer check is fail it's usually because the healer try to sneak in damage GCD during the mech.

The more damage healers do the bigger punishment it will be to heal so healers won't heal, definitely not with GCD spells. This isn't the best approach to solving the problem.




They posted the logs and I would like to point out that the Paladins were *not* spamming clemency as one might think looking at it. They just used their regular oGCD tools and look at that it was enough to meet the healing requirements.
So the complaint is "the fact that it is possible at all shows it's completely obsolete"?
It's along the same line as saying something silly like:
"omg people are drinking soup straight from the bowl, shows how spoons are completely obsolete!"
like... ???
Until this is meta, this is just a meme clear done by people who probably planned this out and had many failed attempts. Let them play however they want and the rest of the normal players will just continue to have 2 healers, including a full on guide for the exact party layout, and still can't clear a fight.
You're completely missing the point. We were told that healers had "engaging" gameplay in Savage/Ultimate. To do this without actual healers means that there's so little "engaging gameplay" for healers, that you can complete the fights without even needing one. Which means that the heal checks are so damned low that we're still pushing the same god damned boring one button spam as we are in content since the level 10 guildhest. Why the hell are you defending healers having the same damn gameplay for 90 levels?!So the complaint is "the fact that it is possible at all shows it's completely obsolete"?
It's along the same line as saying something silly like:
"omg people are drinking soup straight from the bowl, shows how spoons are completely obsolete!"
like... ???
Until this is meta, this is just a meme clear done by people who probably planned this out and had many failed attempts. Let them play however they want and the rest of the normal players will just continue to have 2 healers, including a full on guide for the exact party layout, and still can't clear a fight.
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