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  1. #1
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,316
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    I'd like to see this with Drk Knights, Brd, MCH, Sam, Drg, Ninja, Viper and BLM dps lol

    It's a specific comp where everyone has healing, carried specifically with the overhealing PLD/WAR does, given they are half the group.
    (17)
    Last edited by ZephyrMenodora; 08-12-2024 at 02:06 AM.

  2. #2
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I'd like to see this with Drk Knights, Brd, MCH, Sam, Drg, Ninja, Viper and BLM dps lol

    It's a specific comp where everyone has healing, carried specifically with the overhealing PLD/WAR does, given they are half the group.
    Tanks have more survivability than healers, can dish out (sufficient) healing without losing on damage AND have higher damage than healers.

    Maybe it's time for Healers to be able to deal more damage than tanks to compensate for their frailty.
    (44)
    Last edited by GrimGale; 08-12-2024 at 02:31 AM.

  3. #3
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Stabegabe View Post
    There are no heal checks in this game, there are mit checks. Which everyone in the group is responsible for. Then it's up to the healers to press a singular ogcd to resolve the actual healing part of it. wowza
    I mean, this isn't strictly true. This game actually has a recurring mechanic where everyone in the party will be reduced to 1 HP and given a Doom debuff which must be cleansed by healing to full. The only oGCD which can resolve that entirely on its own is Macrocosmos, and prior to level 90 content that mechanic does not trigger it, I assume because it's probably setting health to 1 manually rather than actually applying damage in older fights or something. (Fun fact you discover if you do Seat of Sacrifice EX unsynced to mount farm.)

    Now, I'm not saying that is a difficult mechanic by any stretch of the imagination. (Or that healing in this game is remotely in a good place.)

    But I am saying I've had to Vercure myself to safety as a RDM in Orbonne Monastery before because the healers couldn't make TG Cid's heal-to-full check due to seemingly thinking "I can just cast a single heal and call it good." So...

    Quote Originally Posted by GrimGale View Post
    Tanks have more survivability than healers, can dish out (sufficient) healing without losing on damage AND have higher damage than healers.

    Maybe it's time for Healers to be able to deal more damage than tanks to compensate for their frailty.
    I'm in favor!
    (7)
    Last edited by Packetdancer; 08-12-2024 at 04:02 AM.
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  4. #4
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Packetdancer View Post
    I mean, this isn't strictly true. This game actually has a recurring mechanic where everyone in the party will be reduced to 1 HP and given a Doom debuff which must be cleansed by healing to full. The only oGCD which can resolve that entirely on its own is Macrocosmos, and prior to level 90 that mechanic does not trigger it. (Fun fact you discover if you do Seat of Sacrifice EX unsynced to mount farm.)

    Now, I'm not saying that is a difficult mechanic by any stretch of the imagination. (Or that healing in this game is remotely in a good place.)

    The thing is I don't even know if I would call those a heal check for the healers. Unless it's meant to check "do you actually have a healer".

    When we have a DPS check, it means not only the DPS have to hit button, they need to have certain level of competency and optimization to meet the check.

    On the other hand, most of the healer check is more like a "are you moron?" check. Every healer check can be overcome easily as long as the healers care enough to just spam their GCD. Most of the time when a healer check is fail it's usually because the healer try to sneak in damage GCD during the mech.
    (8)

  5. #5
    Player
    Join Date
    Apr 2024
    Posts
    448
    Quote Originally Posted by Packetdancer View Post
    This game actually has a recurring mechanic where everyone in the party will be reduced to 1 HP and given a Doom debuff which must be cleansed by healing to full.
    The last time we saw that was 2.5 years ago.
    (15)

  6. #6
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrimGale View Post
    Maybe it's time for Healers to be able to deal more damage than tanks to compensate for their frailty.
    The more damage healers do the bigger punishment it will be to heal so healers won't heal, definitely not with GCD spells. This isn't the best approach to solving the problem.
    (6)

  7. #7
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sharknado View Post
    The more damage healers do the bigger punishment it will be to heal so healers won't heal, definitely not with GCD spells. This isn't the best approach to solving the problem.
    That can be solved by making GCD heals not utter dogwater.
    (1)

  8. #8
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by ZephyrMenodora View Post
    I'd like to see this with Drk Knights, Brd, MCH, Sam, Drg, Ninja, Viper and BLM dps lol

    It's a specific comp where everyone has healing, carried specifically with the overhealing PLD/WAR does, given they are half the group.
    They posted the logs and I would like to point out that the Paladins were *not* spamming clemency as one might think looking at it. They just used their regular oGCD tools and look at that it was enough to meet the healing requirements.
    (31)

  9. #9
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    82
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100
    So the complaint is "the fact that it is possible at all shows it's completely obsolete"?

    It's along the same line as saying something silly like:
    "omg people are drinking soup straight from the bowl, shows how spoons are completely obsolete!"

    like... ???
    Until this is meta, this is just a meme clear done by people who probably planned this out and had many failed attempts. Let them play however they want and the rest of the normal players will just continue to have 2 healers, including a full on guide for the exact party layout, and still can't clear a fight.
    (4)

  10. #10
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Chiru_Kai View Post
    So the complaint is "the fact that it is possible at all shows it's completely obsolete"?

    It's along the same line as saying something silly like:
    "omg people are drinking soup straight from the bowl, shows how spoons are completely obsolete!"

    like... ???
    Until this is meta, this is just a meme clear done by people who probably planned this out and had many failed attempts. Let them play however they want and the rest of the normal players will just continue to have 2 healers, including a full on guide for the exact party layout, and still can't clear a fight.
    You're completely missing the point. We were told that healers had "engaging" gameplay in Savage/Ultimate. To do this without actual healers means that there's so little "engaging gameplay" for healers, that you can complete the fights without even needing one. Which means that the heal checks are so damned low that we're still pushing the same god damned boring one button spam as we are in content since the level 10 guildhest. Why the hell are you defending healers having the same damn gameplay for 90 levels?!
    (22)

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